Using the Map Editor
Re: Using the Map Editor
@wongchiucheong
You are always welcome with questions! Looking good with those flags there!
You are always welcome with questions! Looking good with those flags there!
- FunTrucker_18
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Re: Using the Map Editor
Guys, you know I got this problem with my Caucasus map. I had some time and took a look into it. But I couldn't solve this.
ERROR Item duplication detected! 0x30BDD8104C0006FC
I can open the Caucasus map together with the newest versions of Turkey and TGS, tho.
I typed the ID into the search function in the editor but I couldn't find anything. I tried to compile the map again with the editor and it didn't work either.
Can somebody help? Or give me a hint?
ERROR Item duplication detected! 0x30BDD8104C0006FC
I can open the Caucasus map together with the newest versions of Turkey and TGS, tho.
I typed the ID into the search function in the editor but I couldn't find anything. I tried to compile the map again with the editor and it didn't work either.
Can somebody help? Or give me a hint?
Re: Using the Map Editor
Dont search for it
type
goto 0x30BDD8104C0006FC see what is all about
then g_delete_uid 0x30BDD8104C0006FC run this twice to remove both items than fix stuff in that area
type
goto 0x30BDD8104C0006FC see what is all about
then g_delete_uid 0x30BDD8104C0006FC run this twice to remove both items than fix stuff in that area
- FunTrucker_18
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Re: Using the Map Editor
Thanks, A. You always save my ass. I'll try it out tomorrow.
- STEVEO
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Re: Using the Map Editor
@ Arayas
Hi
I was trying to make some vegetation, actually using {panderosa pines} from ATS into ETS2, now I think I'm struggling with defining it into ME.
I worked with def files: [https://sharemods.com/d6s72v2y8ght/vege ... e.sii.html]
[https://sharemods.com/o7g1pjwls6ww/vege ... d.sii.html].
Is this correct?
Can I please get some help on this one.
Hi
I was trying to make some vegetation, actually using {panderosa pines} from ATS into ETS2, now I think I'm struggling with defining it into ME.
I worked with def files: [https://sharemods.com/d6s72v2y8ght/vege ... e.sii.html]
[https://sharemods.com/o7g1pjwls6ww/vege ... d.sii.html].
Is this correct?
Can I please get some help on this one.
Re: Using the Map Editor
the definitions looks good except the missing
}
}
at the end of the files.
What problem do you have with it?
}
}
at the end of the files.
What problem do you have with it?
- STEVEO
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Re: Using the Map Editor
Thanks Arayas.
I just added those signs at the end of my files and it works perfectly.
I just added those signs at the end of my files and it works perfectly.
- STEVEO
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Re: Using the Map Editor
Hi Everyone
I'd like to ask if I can be able to change the traffic lane to the same as for England[ left-hand], is this possible to change in ME or do I have to change it in prefab.sii
I'd like to ask if I can be able to change the traffic lane to the same as for England[ left-hand], is this possible to change in ME or do I have to change it in prefab.sii
- STEVEO
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Re: Using the Map Editor
s in this video:
Is there anyway to change this?
Is there anyway to change this?
Re: Using the Map Editor
@STEVEO
To me it looks as if it's possible to change to UK left-lane traffic in the PREFAB properties.
Make the change and when you run the map you ought to see if the AI drive to the left or
not!
To me it looks as if it's possible to change to UK left-lane traffic in the PREFAB properties.
Make the change and when you run the map you ought to see if the AI drive to the left or
not!