Using the Map Editor

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BenganJ
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Re: Using the Map Editor

Post by BenganJ » August 29th, 2020, 7:24 pm

@wongchiucheong

You are always welcome with questions! Looking good with those flags there!
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FunTrucker_18
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Re: Using the Map Editor

Post by FunTrucker_18 » August 31st, 2020, 7:52 pm

Guys, you know I got this problem with my Caucasus map. I had some time and took a look into it. But I couldn't solve this.

ERROR Item duplication detected! 0x30BDD8104C0006FC

I can open the Caucasus map together with the newest versions of Turkey and TGS, tho.
I typed the ID into the search function in the editor but I couldn't find anything. I tried to compile the map again with the editor and it didn't work either.
Can somebody help? Or give me a hint?
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Arayas
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Re: Using the Map Editor

Post by Arayas » August 31st, 2020, 8:57 pm

Dont search for it
type
goto 0x30BDD8104C0006FC see what is all about
then g_delete_uid 0x30BDD8104C0006FC run this twice to remove both items than fix stuff in that area
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FunTrucker_18
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Re: Using the Map Editor

Post by FunTrucker_18 » August 31st, 2020, 11:08 pm

Thanks, A. You always save my ass. I'll try it out tomorrow. 😅
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STEVEO
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Re: Using the Map Editor

Post by STEVEO » September 13th, 2020, 9:34 pm

@ Arayas
Hi
I was trying to make some vegetation, actually using {panderosa pines} from ATS into ETS2, now I think I'm struggling with defining it into ME.
I worked with def files: [https://sharemods.com/d6s72v2y8ght/vege ... e.sii.html]
[https://sharemods.com/o7g1pjwls6ww/vege ... d.sii.html].
Is this correct?

Can I please get some help on this one.
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Arayas
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Re: Using the Map Editor

Post by Arayas » September 13th, 2020, 9:56 pm

the definitions looks good except the missing
}
}
at the end of the files.
What problem do you have with it?
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STEVEO
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Re: Using the Map Editor

Post by STEVEO » September 13th, 2020, 10:02 pm

Thanks Arayas.
I just added those signs at the end of my files and it works perfectly.
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STEVEO
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Re: Using the Map Editor

Post by STEVEO » September 16th, 2020, 2:39 pm

Hi Everyone

I'd like to ask if I can be able to change the traffic lane to the same as for England[ left-hand], is this possible to change in ME or do I have to change it in prefab.sii
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STEVEO
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Re: Using the Map Editor

Post by STEVEO » September 16th, 2020, 2:44 pm

s in this video:

Is there anyway to change this?
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BenganJ
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Re: Using the Map Editor

Post by BenganJ » September 16th, 2020, 3:15 pm

@STEVEO

To me it looks as if it's possible to change to UK left-lane traffic in the PREFAB properties.
Make the change and when you run the map you ought to see if the AI drive to the left or
not!
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