SRmap _YKSRSK - Alternative road

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clear F1
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Re: SRmap _YKSRSK - Alternative road

Post by clear F1 » March 21st, 2019, 3:40 am

At the recommendation of BenganJ, I challenged with a triple trailer last night. However, I gave up on the problem of owning trailer as usual. somebody help! (Petite freeze series)
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WD m.2 KIOXIA m.2
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BenganJ
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Re: SRmap _YKSRSK - Alternative road

Post by BenganJ » March 21st, 2019, 3:44 am

@clear F1

I think we shall continue this discussion in your own topic about OWNED TRAILORS
as this problem has nothing to do with this road connection mod. OK?
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Re: SRmap _YKSRSK - Alternative road

Post by bogdac » March 21st, 2019, 4:02 pm

Hi Bengan just completed the challenge. Great fun :D Have you tried it with NG 1.6, the track looks bit different. Also just wondering is it possible to do it in the opposite direction? Tried it once and got stuck :D
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Re: SRmap _YKSRSK - Alternative road

Post by BenganJ » March 21st, 2019, 4:07 pm

@bogdac

Nice, CONGRATS! Welcome to the club then! :D No, I ran through there long before
NG1.6 was released. You didn't happen to record a video of the whole thing? In the
other direction I've only tested with a quad, and I failed miserably! :lol:
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Re: SRmap _YKSRSK - Alternative road

Post by bogdac » March 21st, 2019, 4:19 pm

No sorry I didn't. I will have to learn how to do that. sometime when your free I would like to try using the NV inspector too, assuming it's worth doing with my crappy old monitor :D
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Re: SRmap _YKSRSK - Alternative road

Post by BenganJ » March 21st, 2019, 4:33 pm

@bogdac

Sure buddy, we will fix that. Crappy monitor, doesn't matter, the main thing is to
have a nice graphics to start with. You never know when you will buy a better
monitor and then it will be nice to have everything ready. I've already started
to write a step by step instruction on how to get it up and running, so wait for
that and it will be a piece of cake. :D Which graphics card do you have?
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Re: SRmap _YKSRSK - Alternative road

Post by bogdac » March 21st, 2019, 4:57 pm

I have GTX 1050. I think i did list all my specs somewhere when we were doing the headtracker. Which works very well now that I have actually learnt how to map the curves to suit my setup :D
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Re: SRmap _YKSRSK - Alternative road

Post by BenganJ » March 21st, 2019, 5:01 pm

@bogdac

Ah, remember now, senile old man you know. GTX1050 is not bad, so
we will fix it as soon as I get the time to finish the instructions.
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Re: SRmap _YKSRSK - Alternative road

Post by bogdac » March 21st, 2019, 5:06 pm

That's brilliant Thank you Bengan :D I will look out for that.
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Re: SRmap _YKSRSK - Alternative road

Post by bogdac » March 21st, 2019, 7:19 pm

BenganJ wrote:
March 21st, 2019, 4:07 pm
@bogdac

Nice, CONGRATS! Welcome to the club then! :D No, I ran through there long before
NG1.6 was released. You didn't happen to record a video of the whole thing? In the
other direction I've only tested with a quad, and I failed miserably! :lol:
Hi Bengan hopefully i have sent you a PM regarding video recording. If not I've messed up again :D
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