SRmap _YKSRSK - Alternative road
Re: SRmap _YKSRSK - Alternative road
Saying “Let's wait for the new version of Arayas” I kept in mind the combination of the two options. That is new from Arayas and part of mine, namely the forest road. Thus, the player will have freedom of choice. I want to extreme, welcome to the left turn and forest road, you want to go quietly - we pass this turn and move towards V. Mare)))
At the same time there will be a full version from me. However, the section with the tunnel that is hidden at the moment will be rebuilt and opened to traffic))) Well, of course, in this version your wishes will be taken into account. I'm talking about too small radii, well, of course I keep in mind a partial replacement of the background landscapes with better ones)))
Говоря "Подождём нового варианта от Arayas" я и держал в уме объединение двух вариантов. То есть нового от Arayas и части моего, а именно лесной дороги. Таким образом у игрока будет свобода выбора. Хочется экстрима, добро пожаловать в поворот налево и лесная дорога, хотите ехать спокойно - проезжаем этот поворот и движемся к В. Маре)))
Одновременно с этим будет существовать и полностью вариант от меня. Однако, скрытый в данный момент участок с тоннелем будет перестроен и открыт для движения))) Ну и разумеется в этом варианте будут учтены ваши пожелания. Я говорю о слишком малых радиусах, ну разумеется держу в уме частичную замену фоновых пейзажей на более качественные)))
At the same time there will be a full version from me. However, the section with the tunnel that is hidden at the moment will be rebuilt and opened to traffic))) Well, of course, in this version your wishes will be taken into account. I'm talking about too small radii, well, of course I keep in mind a partial replacement of the background landscapes with better ones)))
Говоря "Подождём нового варианта от Arayas" я и держал в уме объединение двух вариантов. То есть нового от Arayas и части моего, а именно лесной дороги. Таким образом у игрока будет свобода выбора. Хочется экстрима, добро пожаловать в поворот налево и лесная дорога, хотите ехать спокойно - проезжаем этот поворот и движемся к В. Маре)))
Одновременно с этим будет существовать и полностью вариант от меня. Однако, скрытый в данный момент участок с тоннелем будет перестроен и открыт для движения))) Ну и разумеется в этом варианте будут учтены ваши пожелания. Я говорю о слишком малых радиусах, ну разумеется держу в уме частичную замену фоновых пейзажей на более качественные)))
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Re: SRmap _YKSRSK - Alternative road
@ BenganJ
I'm damn glad that you managed to find a 'criminal')))
In this case, the case can really be sent to the archive)))
I'm damn glad that you managed to find a 'criminal')))
In this case, the case can really be sent to the archive)))
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Re: SRmap _YKSRSK - Alternative road
Yes, Sergey, I've already closed the case here and you probably saw that I've
notified the TSM Team too about it! Thanx for all your help with this! :D
notified the TSM Team too about it! Thanx for all your help with this! :D
Re: SRmap _YKSRSK - Alternative road
@Sergey061
Me again! The TSM Team answered my "bugreport" as follows:
your topic in the first post? If so, it should be accompanied by a note about it being needed
if anyone run TSM + SRMap + YKSRSK together in a profile, at least for ETS2 v1.33.x and
v1.34.x and also your road connection.
Me again! The TSM Team answered my "bugreport" as follows:
My answer to that was:Thank you for the report! Our developers looked into it and found out that the model
isn't in use on our map. It will be removed with our next update.
So, would it be possible to make the fix you gave me public and post a link to it here inThank you for your report back! As it is a fact that both the TSM for 1.33.x and 1.34.x
contains this old maz_petrol model, which obviously can give some problems when used
in combination with other mods referencing that model as if it were located in SRMap
v7.8.0, the newer model, I think I'll ask Sergey061 if he can make public the fix I used
when debugging this problem. I will return here later with a report on that!
your topic in the first post? If so, it should be accompanied by a note about it being needed
if anyone run TSM + SRMap + YKSRSK together in a profile, at least for ETS2 v1.33.x and
v1.34.x and also your road connection.
Re: SRmap _YKSRSK - Alternative road
Well, of course, I will say more, it is not possible, but it is absolutely necessary! After all, you are not the only one who gets into this situation with a beautiful game.
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Re: SRmap _YKSRSK - Alternative road
So, does this crash with TSM still? i just got a profile started for it (used Wombat's) and wasn't sure if i should put it in if it was going to crash. Looks great from the screens though
Re: SRmap _YKSRSK - Alternative road
@Qrusher14242
I had hoped that Sergey061 already had posted the fix in the first post,
together with a description of when to use it! I'll see if I can persuade
him to do that promptly!
I had hoped that Sergey061 already had posted the fix in the first post,
together with a description of when to use it! I'll see if I can persuade
him to do that promptly!
Re: SRmap _YKSRSK - Alternative road
Folks! In the first post you'll find now a fix for those of you who
wants to use this road connection mod together with TSM for 1.33.x
or TSM for 1.34.x plus SRMap 7.8.0 plus YKSRSK 1.5! Enjoy!
wants to use this road connection mod together with TSM for 1.33.x
or TSM for 1.34.x plus SRMap 7.8.0 plus YKSRSK 1.5! Enjoy!
Re: SRmap _YKSRSK - Alternative road
sergei can you make simillar border like in new arayas road connection between georgia and russia
:D lietuvis čia xddd pirmas lietuvis
Re: SRmap _YKSRSK - Alternative road
@ asilas
Могу конечно, однако я от этого воздержусь))) Уже готов вариант с использованием оригинальной дороги от Arayas с добавлением к ней моего лесного участка.
После маленькой проверки я дам ссылку на мод)))
Мой вариант будет несколько позже...
Of course I can, but I will refrain from this))) The option is already ready with the use of the original road from Arayas with the addition of my forest plot to it.
My version will be a bit later ...
Могу конечно, однако я от этого воздержусь))) Уже готов вариант с использованием оригинальной дороги от Arayas с добавлением к ней моего лесного участка.
После маленькой проверки я дам ссылку на мод)))
Мой вариант будет несколько позже...
Of course I can, but I will refrain from this))) The option is already ready with the use of the original road from Arayas with the addition of my forest plot to it.
My version will be a bit later ...
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