[DX11] Help regarding Nvidia Profile Inspector (NPI)

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Ronin » February 16th, 2020, 6:00 pm

It now looks clear and organized Bengan.
At least for me then :D

Great work Bengan, JHTrucker en Roadrunner, thank you!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 16th, 2020, 6:25 pm

@olaf28

Thank you! :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » February 16th, 2020, 6:25 pm

@BenganJ
The cause was in Bandicam. (Dark video)
In shadow play, it is displayed in the adjusted color.
The problem is that shadow play cannot record 1080P full screen at 1440P.
Nvidia Freestyle can be used without any problems with color and sharpness like ReShade.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 16th, 2020, 6:30 pm

@clear F1

Thank you my friend for testing! :D So, then I do not lie in the first post in
the red warnings at the top! Good to know! :D

BTW, I use OBS, Open Broadcaster System to record video. In there you can
record any resolution and get it down-scaled in the output! Have you tested
that program? Link to it: https://obsproject.com/
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » February 16th, 2020, 6:55 pm

@BenganJ
Thank you.

However, OBS does not help.
I want to enlarge to 1440P instead of shrinking. As mentioned earlier, the size of YT compressed by VP9 is 1440P or more.
In the test, VP9 clearly has better image quality despite its smaller size.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 16th, 2020, 7:00 pm

@clear F1

Well, you can actually set the output resolution independent from your screen resolution in OBS too,
but scaling up a 1080p screen to 1440p video output, will that do you any good?

@JHTrucker

Question to the Master Multimonitor man! Let's say that a person are already using a SCS multimon setup,
would it be possible for that person to edit his/her setup to use that instead of the one we offer now?
If so, there's almost no REAL reason to NOT use this scheme.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » February 16th, 2020, 7:26 pm

@BenganJ

Certainly, the stretched video will be worse in the original video. Video that is compressed at VP9 at 1440P is more beautiful than uploading at 1080P to YT (1080P is compressed to AVC1 for YT).
Just all will be replaced by VP9 in the near future.
For example, you uploaded 7 months ago
title: [Special] ETS2 v1.35 [DX9] job from Dossor (KZ) via Makat and Kulsari to Atyrau (KZ).
Previously it has already been changed to VP9.
(This is for size reduction)

I want to eliminate the block noise that often appears on the roads of 1080P uploaded videos. ;)
I go to bed after worrying a little more. :D :D :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 16th, 2020, 7:31 pm

@clear F1

As usual my friend, sleep well! :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » February 16th, 2020, 7:42 pm

Postscript and ReShade changes will be reflected in the video recorded by Bandicam, but Nvidia Freestyle will be reflected in the game but not in the recorded video.
I tested with Nvidia Freestyle removed, but the color was the same as the one adjusted in Freestyle.
Freestyle is an alternative to ReShade for those who are recorded in shadow play. :D


Good night!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 16th, 2020, 7:51 pm

Good Night clear F1 :!:
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