[DX11] Help regarding Nvidia Profile Inspector (NPI)

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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 10th, 2020, 8:00 pm

@Road Runner

Hahahaha, Gavroche on Grand Utopia map!
Congrats to getting it working, now the easy part then! TELL ME HOW! :lol: :lol: :lol:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Road Runner » February 10th, 2020, 8:10 pm

@BenganJ

In the end it was eassier than I thought. Simply put HJtrucker Mod (unedited) after your map in mods. My mistake I thought it needed editing as it was ATS. :oops: Mr Tapir put me right. I set in cfg monitor setting to 1 and menu setting to 8. All my NPI settings remain as they were, mirrors remaining at high quality. And it now works! :D :D :D

Also cannot go to Gavroche - don't have the map. Maybe Mr T does. 8-)
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 10th, 2020, 8:13 pm

@Road Runner

Damn, I think I already been there, but it didn't work for me!
Well, I'll have another go at it!

EDIT: BTW, what do you mean by "after your map"? Above or below?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » February 10th, 2020, 8:17 pm

And certainly it works for me, too in Garoche. ;)

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » February 10th, 2020, 8:17 pm

First your Sat Map then the mod.

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 10th, 2020, 8:18 pm

@Tapir & @Road Runner

DAMN YOU BOTH! :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Road Runner » February 10th, 2020, 8:22 pm

@BenganJ

EDIT: BTW, what do you mean by "after your map"? Above or below?
[/quote]

Below
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by SMN » February 10th, 2020, 8:28 pm

clear F1 wrote:
February 10th, 2020, 5:40 pm
@SMN
There is no problem using RGM4.0.
I do not have any problem with "Realistic Graphics Mod v4.0 (by Frkn64)", anyway - with "Realistic Graphics Mod v4.0 (by Frkn64)" the better !
Last edited by SMN on February 10th, 2020, 8:33 pm, edited 1 time in total.
i76700K 4.6MHz/32GbDD4-3000/MSI-1070Ti Gaming/32" 2560x1440
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 10th, 2020, 8:30 pm

@Road Runner & @JHTrucker & @Tapir & @Everyone that care to know about it

I might have reached heaven too! 💥🌈☀️💥🌈☀️💥🌈☀️💥🌈☀️💥🌈☀️
But it still crashes for me at the service station in Gavroche on Grand Utopia map!
BUT, that could be due to some truck mod I've got in that profile! I'll be back :!: :!:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by JHTrucker » February 10th, 2020, 11:14 pm

@BenganJ @Road Runner &@Tapir
Do you guys have as HD monitor 1920x1080? if so, that's the reason my multimon 1 / menu AA 8 doesn't work for you.
However, as a test (assuming HD monitor) keep multimon 1 and menu AA 8 and in game change res to 1280x1024 fullscreen.
No mods just check.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
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