Texture Fix 4

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BenganJ
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Re: Texture Fix 4

Post by BenganJ » January 7th, 2020, 8:27 pm

@tantalus

Same feeling here, so I have TexFix4 activated in every profile, just in case!
And sure, SRMap needs a REAL maintenance damn fast! SimKA just made a
fast fix so it could run on 1.36!
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tantalus
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Re: Texture Fix 4

Post by tantalus » January 7th, 2020, 8:41 pm

Yeah, lets hope that after that fix comes a proper update!. ;)

At this point i dont know if all those red errors about texture issues in the gamelog are actually affecting the performance. I mean, i run the game perfectly fine at 90+ fps -almost- all the time (except some unoptimized cities like everybody), actually at 60fps since i have sync activated but i dont think all that red is good for the health... 8-)
Windows 10 xxxx.xxx whatever is the last version... lol.
Ryzen 5 2600x
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Motherboard Asus TUF Gaming 450B
16Gb Corsair RAM
Gaming on a 1TB M2 SDD Seagate.
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BenganJ
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Re: Texture Fix 4

Post by BenganJ » January 7th, 2020, 8:59 pm

@tantalus

Right, too many to swallow. Belly is full already! :lol: :lol: :lol:
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Cyberman
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Re: Texture Fix 4

Post by Cyberman » February 6th, 2020, 3:56 pm

Can this mod be used on 1.36? I am running linux and with some mods I get weird issues with textures.
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BenganJ
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Re: Texture Fix 4

Post by BenganJ » February 6th, 2020, 4:04 pm

@Cyberman

YES you can! I use it still, maps like SRMap is still not properly updated for 1.36 e.g.!
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Arayas
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Re: Texture Fix 4

Post by Arayas » February 6th, 2020, 4:19 pm

Cyberman wrote:
February 6th, 2020, 3:56 pm
Can this mod be used on 1.36? I am running linux and with some mods I get weird issues with textures.
No problem there, but i dont know if it fix something.
Most maps, Roex included, are not optimized/tested on OpenGL
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Cyberman
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Re: Texture Fix 4

Post by Cyberman » February 7th, 2020, 8:54 pm

With this mod I'm getting some black textures on rusmap. Note I haven't tested other map mods yet with texfix4.
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