[DX11] Help regarding Nvidia Profile Inspector (NPI)

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 3rd, 2020, 9:57 pm

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Arayas » February 4th, 2020, 12:33 am

Thank you Bengan.
If someone at SCS would have had atleast half of your dedication on this subject, we would have had by now a game with excelent graphycs.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 4th, 2020, 12:40 am

Yeah, I'm in some way surprised that they haven't been more active in this department, but
on the other hand we've seen through the years, that they ONLY do as much as needed for
their own good. They must have foreseen the vast enlargements of maps around their own
and could then have been there for both the mappers, with ME BG covering a much larger
area, and also an in-game UI map covering more space, even fetching it live from Google
or Bing or some other site with map services.

Thanks for your kind words there Arayas! Much appreciated! :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Arayas » February 4th, 2020, 2:09 am

They have started on totally wrong foot. They could have a proper background, game and editor, atleast for extended Europe: Island, northern parts and Russia.
They choosed a bad scale, baaaad, 1:19 instead of atleast 1:10, and now they make jokes of full countries, with 7-10 cities. I didnt want to talk about other countries, i may not know them so well
but Romania it's a joke in the last DLC. Major roads linking Asia to western Europe passing Romania are not on the map.
I understand the reality-moaners: "ooo, Transfagarasan is not open for trucks!" Ok. How about Olt Valley? Did everybody know another major route for trucks IRL to pass Charpatians?

And this DX11 and all the dust in the eye...is nothing.
For fuck sake, they didnt manage to fix the idiotic AI for years.
Personally, except testing map sesions, i'm not playing the game anymore. Soon as i see how all AI traffic stops to give me way, i'm like..."Fuck it, i'm sick of this shit!"
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » February 4th, 2020, 3:02 am

Meanwhile I have no more rain in the cabin :D :D :D :D :D :D

I think it was your last settings you made, Bengan :D :D

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 4th, 2020, 3:15 am

@Arayas

I agree with you, they've been damn egocentric as a company! And made bad choices as you say!
BUT, I'm pretty sure that regarding DX11, they are not finished with the conversion from DX9 fully.
That might even be an explanation of the small anomalies we get with this project, so I'm a bit
curious of the 1.37 and 1.38 release in this respect!

@Tapir

So, you just moved the Rain Probability slider to the very left, huh!? :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » February 4th, 2020, 3:16 am

No full to the right :D :D :D :D

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » February 4th, 2020, 3:24 am

Have a look:

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » February 4th, 2020, 3:44 am

@Tapir

Then I want you to tell me how that was possible :!: In my Scania Stax I don't get it,
but in all other trucks I've tested it has been raining in the cabin. So, tell me how and
do me a favor and record a short video showing it and post link to it here :!:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » February 4th, 2020, 3:46 am

I have testet it in 2 trucks :D :D :D :D :D :D :D :D :D :D

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