[DX11] Help regarding Nvidia Profile Inspector (NPI)

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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 22nd, 2020, 8:05 pm

@Tapir

Well, I don't have that problem as I ONLY have a tiny part of that full game_data.sii
in my mod, just that section I show in first post! :D :D :D
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System: Windows 8.1
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Tapir
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » January 22nd, 2020, 8:09 pm

@Bengan:

I do also have a little part of the full game_data.sii. (your section) :D

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 22nd, 2020, 8:11 pm

@Tapir

But that means that you also use Sound Fixes Pack, because that's the only mod
you can do like that with. Are you using Drive Safely's mod?
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System: Windows 8.1
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Memory: 16GB
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » January 22nd, 2020, 8:13 pm

Yep ;)

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 22nd, 2020, 8:14 pm

Good boy! You're even smart mate! :lol:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 22nd, 2020, 11:40 pm

===== Non working compatibility patterns have now been withdrawn =====
=========== and a note about it has been added in first post! ===========
============ Sorry for the inconvenience it may have had! :oops: ===========
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 23rd, 2020, 3:24 pm

@Folks

Now I've tested the third position, counted from the end. And, as far as I can see, this position
has NO impact at all on anti-aliasing, Mirror Quality setting OR "rain in cabin" :!: I can set that
position to any possible value (0-9,A-F) and get exactly the same result. Please my friends, can
you confirm this, so that I can update the first post!

Code: Select all

0x80000F72 = 1000 0000 0000 0000 0000 1111 0111 0010
-------^------------------------------^^^^----------------------
@Road Runner

In the light of what I say above, did you find anything special with the 0x80000C72 pattern?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » January 23rd, 2020, 4:11 pm

I`ve tested just 0x80000C72: causes no changes :!:

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 23rd, 2020, 4:51 pm

@Tapir

As far as I can tell, no value in the C position makes ANY changes!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Road Runner » January 23rd, 2020, 5:01 pm

@ BenganJ

Road Runner
In the light of what I say above, did you find anything special with the 0x80000C72 pattern?


No but have drawn similar conclusions to you. I don't think that now (unlike DX9) there is any need to have a number of alternative AA compatibility bits. Perhaps best to advise one only! Unless and until there is a solution to the graphic anomolies. Not forgetting that both MS and Nvidia have opted out of post enhancement rendering :!: :(
System: Windows 11
Processor: Intel Core i9-9900K @ 4.80GHz
Motherboard: Gigabyte Z390 Aorus Pro
Memory: 32GB DDR4 3200MHz Dual Channel
Graphics: GeForce RTX 2080 Ti
Drives: Samsung 970 EVO Polaris 1TB & 2TB M.2 2280 PCI-e 3.0 x4 NVMe
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