[DX11] Help regarding Nvidia Profile Inspector (NPI)

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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 6th, 2020, 3:01 am

@Tapir

Yes, I think this is even better than what we had in DX9 and actually,
I have a hard time believing what I see! But as I said before, I have a
theory on what is making this possible and I will write about that later.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 6th, 2020, 7:27 am

Wow, this morning I woke up and was notified about a new video! My friend clear F1
had made a video, driving on the EAA map in the south. And guess what, as far as I
can see he has recorded that video using the new NPI settings we are testing here,
at least some of them. Folks, enjoy this beautiful video! Am I right, my friend?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 6th, 2020, 7:38 am

@Bengan
Thanks for introducing Video. I am just an old man who likes to drive in this game. Yes, you are a best friend who always helps me.
Eventually follow the settings you think are good.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 6th, 2020, 7:58 am

@clear F1

I hope you did not mind me posting a link to your video, but it was so nice to wake up
and see that quality. :D

@All

This video I recorded this morning just to show you what we are heading with the new
NPI settings here. The in-game settings used were Scaling = 100%, SMAA disabled, so NO
antialiasing, Mirror Quality = Low. NO ReShade AA, NO external DSR applied, just the new
NPI settings. Here's me driving around in London using these settings, not much flickering
or shimmering there. ENJOY! :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 6th, 2020, 8:26 am

No problem at all. Conversely, please point out when it is bad. :)
Out of place, EAA was not reflected even if RGM was activated so far, has EAA been used like Video?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 6th, 2020, 8:29 am

I'm sorry around. What was set in your Video? I want to test this.

EDIT:
Is the NPI setting on the first page?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 6th, 2020, 8:38 am

@clear F1

The settings I used when recording the video was what is in first post,
with the exception of the following.

In-game:
-----------

Code: Select all

Scaling = 100%
SMAA = Disabled
Mirror Quality = Low
NPI:
-----

Code: Select all

Antialiasing compatibility (DX1x) ----------------- '0x80000F72'
Antialiasing - Mode ------------------------------- 'Override any application setting'
Try these settings and then tell us what the result was!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 6th, 2020, 8:55 am

The long vacation is over today and we will test it soon.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 6th, 2020, 8:57 am

@clear F1

That sounds good! I hope it will work okay for you too, because
for me I am back where we were in DX9! :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 6th, 2020, 10:44 am

@BenganJ
Jazzycat's Truck Traffic Pack v3.9.1 crashed and took a long time.
The setting was also Video. If there is a mistake, please point out.
Image sharpening on the Nvidia Control Panel is On.
The result is amazing! Great! It is much better than the DX9 NPI setting. I think that flicker etc. has been removed more than 80%.
Fences, guardrails, buildings, utility poles, street lights, electric wires, etc. have become much better. On the highway, the signboard and the lane of the junction are slightly flickering.

Your efforts have been rewarded!
Thank you!

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