[REL] Better Flares for ETS2 and ATS (UPD 23/1)
- paokkerkir
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Re: [REL] Better Flares for ETS2 and ATS
@paokkerkir
Ευχαριστώ! :D
Ευχαριστώ! :D
Re: [REL] Better Flares for ETS2 and ATS
Dude, i see myself in you! I was on fire before mapping creating a mod/day.
I let you consume your energy for this mods then i expect you to start mapping. :D
- paokkerkir
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- Posts: 231
- Joined: April 10th, 2020, 10:35 pm
- Location: Corfu, Greece
Re: [REL] Better Flares for ETS2 and ATS
Too much spare time guys... Quarantine will end and then I won't be spamming with new mods 
@Arayas I am already looking at your videos....

@Arayas I am already looking at your videos....
Re: [REL] Better Flares for ETS2 and ATS
Good, hurry up, i need someone to make that Turkey nice! 

- paokkerkir
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- Location: Corfu, Greece
Re: [REL] Better Flares for ETS2 and ATS



Question to @Arayas, and anyone that might know for that matter. Is anything changed regarding headlights after dx11 implement? BEcause the blue/white/yellow effect in OWN truck headlights is there, but not as pronounced as it was in older versions of the game.
Re: [REL] Better Flares for ETS2 and ATS
nope, i know from Superlights there are no changes, but i know there are links amongst files. For example AI headlights rules and definitions are impacting your own truck also.
- paokkerkir
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Re: [REL] Better Flares for ETS2 and ATS (UPD 1/5)
Yes this much I found out. I have this problem: The light is for example yellow from diffuse_color: (0.98, 0.80, 0.3), but not the whole beam is yellow, near the truck it's yellow and one meter forward turns to white.
And guess what? Major overhaul for ATS version
And guess what? Major overhaul for ATS version

Re: [REL] Better Flares for ETS2 and ATS (UPD 2/5)
As paokkerkir only tells people on the SCS forum, that the Jazzycat addons mod has been updated,
I will have to inform you of that fact here on this forum. Lazy lad! :D
I will have to inform you of that fact here on this forum. Lazy lad! :D