World Background Maps

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Arayas
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Re: World Background Maps

Post by Arayas » June 3rd, 2020, 3:48 pm

Well, if i dont use original SCS background to compare it, what to use? Now we say SCS got it wrong, but 3 lines later we say we dont know how SCS got their projection....we guess...
I think we started the discution from how to fit to SCS background a larger background (both for editor and gameplay)...but now that seams to be obsolete...SCS is wrong so we know better.
Eurasia has an uniform shifting, so a value is wrong somewhere. But ok, if you dont want to cover any background..no problem. Your choice and i respect that.

I will pull myself from this topic because SCS is wrong, Promods is making fake backgrounds (no joke here) and Eurasia is not fitting with the base game but is fitting with a cone. That's perfect news for people who had or will start a map re-placement.
3rik wrote:
June 3rd, 2020, 3:42 pm
If its that hard to decide, i think we should just have another poll. ask people, do they want this background map to follow SCS's image, therefore also following promods
I think you are confusing bears with goats here. The poll was about "cheating" the map to fit Promods. As you see in my video Promods is in the woods waaaaaay harder than Eurasia moderate shifting.
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Re: World Background Maps

Post by paokkerkir » June 3rd, 2020, 4:05 pm

dOOmERdaZe wrote:
December 26th, 2018, 10:13 am
=====> Promods based combos mod v1.0.
=====> Map image projection is Lambert Conic Conformal.
[See NOTE 1]
=====> Zoom is built-in, so don't use any zoom mod!


Image

=====> Download: https://drive.google.com/open?id=1izp4K ... zPRljiANHT

Credits: Arayas for initial zoom parameters.
Has anyone tried this if it is better placed with ProMods?
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Re: World Background Maps

Post by Uffetjur » June 3rd, 2020, 5:57 pm

Thank you Bengan for a really nice and educating explanation, feel sorry for users who are to stubborn to realise whats important and whats less important ( feels like someone is trying to just pick a fight), for me the background maps is just a nice presentation and actually not the gaming area. if we want a total realistic map then we need SCS to make changes to there data, but as long as they dont do that we gonna have to live with deformations of the real map no matter who the creator is...
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Re: World Background Maps

Post by CAPLV » June 3rd, 2020, 7:03 pm

@paokkerkir - its usable for Promods combo.. except ME placement, but can live with it..
Universal BG map have small glitch in UK, so cant be proper use in Promods combo... until some fix that

as we see upper.. all are wrong.. SCS, Promods and even Bengan :D

user doesnt care about lamber, gamber, conical bla bla bla projections.. user want to see fine sattelite background map (i, personally hate SCS standart map...)
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SETrucker
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Re: World Background Maps

Post by SETrucker » June 3rd, 2020, 7:10 pm

paokkerkir wrote:
June 3rd, 2020, 4:05 pm
dOOmERdaZe wrote:
December 26th, 2018, 10:13 am
=====> Promods based combos mod v1.0.
=====> Map image projection is Lambert Conic Conformal.
[See NOTE 1]
=====> Zoom is built-in, so don't use any zoom mod!


Image

=====> Download: https://drive.google.com/open?id=1izp4K ... zPRljiANHT

Credits: Arayas for initial zoom parameters.
Has anyone tried this if it is better placed with ProMods?
No it did not get better at all it is not right yet ...
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Re: World Background Maps

Post by MG Mike » June 3rd, 2020, 7:15 pm

Hehehe, I wonder if someone from SCS who knows about map projections would read all this here as well as at Promods Forums.. What will he say to us (all).

Are we wrong, is Promods wrong, is scs either wrong?!?
That would be really interesting to hear the side of the main creators.. Also to clear some waters here and there for all who are interested in this..
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Re: World Background Maps

Post by 3rik » June 3rd, 2020, 8:16 pm

MG Mike wrote:
June 3rd, 2020, 7:15 pm
Hehehe, I wonder if someone from SCS who knows about map projections would read all this here as well as at Promods Forums.. What will he say to us (all).

Are we wrong, is Promods wrong, is scs either wrong?!?
That would be really interesting to hear the side of the main creators.. Also to clear some waters here and there for all who are interested in this..
Depends on your definition of wrong. For something to be wrong, something else has to be right.
In this case, since we can't have a 1:1 copy of the globe until scs change how the map bg works, the "correct" one would be scs, no matter what, since they make the game.
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Re: World Background Maps

Post by Ronin » June 3rd, 2020, 9:40 pm

Guys,
Begnas has a point of view about de BG map.
And I think he is entitled to have this point of view. Especially since it is a BG map that he has been building.

But when the question is asked, who is right and who is not, this discussion will never end.
But out of respect for Begnan I would like to ask to end this discussion.
Thank you.
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BenganJ
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Re: World Background Maps

Post by BenganJ » June 3rd, 2020, 9:48 pm

@olaf28

No, that's not correct! I want to have a discussion, that's why I said "feel free to comment"!
I'm just tired of explaining the same things over and over and want a pause right now.
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Ronin
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Re: World Background Maps

Post by Ronin » June 3rd, 2020, 9:56 pm

Alltight Begnan,
I respect that.
My apologies
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