[WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

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FunTrucker_18
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[WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by FunTrucker_18 » October 21st, 2019, 12:36 am

Guys, you know I was quite silent for the last few months. I had some reasons, you guys know them ;)

My "Road to Aral" map is temporarily maintained by the RTA team (Road to Asia) and will maybe be included in the main project.

First things first, I wanna go back to mapping and need a little training exercise. So I decided to do the Northern parts of Cyprus which is occupied by Turkey since Ayşe went to vacation (The secret code to start the operation Atilla and cought anyone by surprise) in 1974. So, here is history 101: The operation was carried out after the Cyprus leader Makarios was the target of a coup d'etat, backed by the fascist junta which ruled Greece that time. The Turkish government saw the turkish Cypriots in danger and decided to descend on the island to "save" them.

Turkey was under surveillance by the US and NATO states and there were threats to stop a possible war in Cyprus. So President Ecevit decided to use a code to call of the invasion. The famous sentence was "Ayşe tatile çıktı - Ayşe went on vacation".

And on the 20th July 1974 Ecevit called his Generals and told them that Ayşe went on vacation. The Turkish Armed Forces started OP "Atilla" by landing paratroopers in the vicinity of Girne. The following days about 40.000, 160 tanks and 3 ships rushed to the Island, supported by 20.000 Turkish Cypriots volunteers and a few hundred mercenaries from different countries. The opponent had a strength of only 14.000 men and were supported by Greek personnel.
After 4 weeks of fighting the turkish forces seized about 33% of the island and during the next years, the relocated the non turkish population to the south and the other way round. A puppet government was established, run by late Rauf Denktaş and the island was split by the UN with a DMZ.

The occupation was such a big embarrassment for the Greek Junta that it caused a major blowback and the fascists were put out of power a few months later and Greece became democratic again.

Don't know if there are any mistakes, I wrote History 101 from my own memory. Just correct me if I'm wrong and although the area is "PoLiTCaLLy SeNsItIvE" it's not my intention to p*ss anybody off. I just try to represent the area like it is in real life. And, we play Euro Truck Simulator, not Euro Politics Simulator, if you feel offended, feel free to keep on scrolling!

So, enough history for today.

What's in it?
-The northern, turkish occupied parts of Cyprus
-Cities of Girne, Gazimagusa, Dipkarpaz and the ghost town Maraş
-A sparsely populated area with rural roads, small villages, olive plants and nice, clean air.
-A ghost town in the the DMZ
-A Possible open border between the 2 Cypruses.

You will need Promods to play it and probably YKSRSK, too, as the only connection to the TRNC is via Mersin, Turkey.

So, stay alert. Updates will come soon!
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by Arayas » October 21st, 2019, 12:40 am

YKSRSK has no common sector with Promods in that area, i moved Mersin up a bit for that. If you manage to stay in those Promods sectors( pretty easy) you don't have any conflict with YKSRSK.
The hard part will be to conceive a ferry connection between them. Good Luck! :D
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by FunTrucker_18 » October 21st, 2019, 12:41 am

I think it shouldn't be a problem with a ferry connection, creating of them are pretty easy. Just a lot of typing the Infos :lol:
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by BenganJ » October 21st, 2019, 1:07 am

@FunTrucker_18

Okay mate, good to see you're back in town. Are you aware of the fact,
that Scul in Promods team has said that they will relocate the Cyprus
part in their map to a correct location. I'm asking this because you will
"borrow" at least one sector from them there. Good Luck, mate! :D
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by FunTrucker_18 » October 21st, 2019, 1:14 am

Yeah, but the relocation will probably take his time and then I can do some rework :lol:
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by BenganJ » October 21st, 2019, 1:16 am

Right, he didn't tell which year they would do it! :lol: :lol: :lol:
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by FunTrucker_18 » October 21st, 2019, 2:40 am

Probably 2033 :lol:
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by BenganJ » October 21st, 2019, 2:50 am

@FunTrucker_18

A quick question! Did you load Promods too when you created YKSRSK-TGS RC?
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by FunTrucker_18 » October 21st, 2019, 4:00 am

In the first version, but after that, No i didn't :lol:
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Re: [WIP/In planning] Turkish Republic of Northern Cyprus - A Promods Addon

Post by PerrydPelle » October 21st, 2019, 10:07 am

Awesome! :D Im happy your getting back to mapping!
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