[REL] IL-RL Open border V3.0

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Tapir
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Re: [REL] IL-RL Open border V1.0

Post by Tapir » August 7th, 2019, 1:53 am

I am currently in Tripoli, traveling the whole distance from Israel (Ashdod) to Tripoli and about to take the ferry to Cyprus.
All right, PerrydPelle, we can all be satisfied now. :D :D :D
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clear F1
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Re: [REL] IL-RL Open border V1.0

Post by clear F1 » August 7th, 2019, 3:26 am

Thank you PerrydPelle.
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bogdac
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Re: [REL] IL-RL Open border V1.0

Post by bogdac » August 7th, 2019, 10:36 am

I must admit that this has always worked for me(maybe I was just lucky :D ) but many thanks for making it easier.
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Re: [REL] IL-RL Open border V1.1

Post by PerrydPelle » August 7th, 2019, 5:25 pm

First post updated again. Hopefully this will be the last update of the mod for a while. This time 3xtremor_PL did all the work! Big shout out to him!
Changelog 1.1:
  • Added ai to the border
  • Added document checking
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BenganJ
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Re: [REL] IL-RL Open border V1.1

Post by BenganJ » August 7th, 2019, 5:52 pm

Nice! :D
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Tapir
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Re: [REL] IL-RL Open border V1.1

Post by Tapir » August 7th, 2019, 7:08 pm

Very nice PerrydPrelle :D :D
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bogdac
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Re: [REL] IL-RL Open border V1.1

Post by bogdac » August 7th, 2019, 7:33 pm

All good, thank you :D
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psychoszoku
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Re: [REL] IL-RL Open border V1.1

Post by psychoszoku » August 8th, 2019, 7:12 am

PerrydPelle wrote:
August 7th, 2019, 5:25 pm
Changelog 1.1:
  • Added ai to the border
  • Added document checking
However version 1.0 was stable, right? You've added only the features in current update? I do not want to install maps again right now...As I switched from 0,5 to 1,0 just yesterday at the evening...
Last edited by psychoszoku on August 8th, 2019, 10:44 am, edited 1 time in total.
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Tapir
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Re: [REL] IL-RL Open border V1.1

Post by Tapir » August 8th, 2019, 9:54 am

Yes, version 1.0 was stable, too. There are only the features described added. ;)
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Re: [REL] IL-RL Open border V1.1

Post by PerrydPelle » April 9th, 2020, 11:25 am

Just so everyone knows, ProMods edited the same sector in 2.45 as this mod edited, making this mod incompatible with PM 2.45, I will make a new version ASAP
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