[WIP] Maghreb Map ( MaMap )

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Arayas
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Re: [WIP] Maghreb Map ( MaMap )

Post by Arayas » April 14th, 2020, 3:41 pm

The mat is probably part into a PMD file of a vehicle. The game wants to open the vehicle PMD file, it reads the mat file for the glass exterior (probably) -> leading to a TOBJ file who is leading to a DDS file as texture.
Well, in that MAT the path is
model/vehicle/glass_ex.tobj
instead of
/model/vehicle/glass_ex.tobj (named absolute path)

Think about what PMD (models) files you have added when this started.
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Msg97
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Re: [WIP] Maghreb Map ( MaMap )

Post by Msg97 » June 12th, 2020, 1:03 am

Some little progress in Tunisia (Afromap rebuild) :
Djerba :

Image
Image

Progress in Morocco :

N16 :
Image
Image


Some Signage work (with the same font used in real life highway signs in Morocco thanks to crazypanda):

Image
Image

for more of those make sure to join us in our discord server : https://discord.gg/zXX25br
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BenganJ
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Re: [WIP] Maghreb Map ( MaMap )

Post by BenganJ » June 12th, 2020, 1:11 am

Oh, looking damn good mate! Keep up the good work! :i-m_so_happy: :yes3:
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Tapir
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Re: [WIP] Maghreb Map ( MaMap )

Post by Tapir » June 12th, 2020, 1:22 am

Wow, really looking good. :grin: :grin: :grin:
System: Windows 10 PRO
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ArTrailFanRaf214
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Re: [WIP] Maghreb Map ( MaMap )

Post by ArTrailFanRaf214 » June 14th, 2020, 11:18 am

Oh boy..a horde of custom assets,this map will be a lot unique :yahoo: ,good work all.
An FMOD sound converter and a Novice at learning blender.
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