[REL] Road to Aral - A Great Steppe Addon v1.3 [Final]

User avatar
Tapir
PPM
Posts: 1304
Joined: December 15th, 2018, 3:07 pm
Location: Stratford, UK

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Tapir » July 18th, 2020, 3:55 am

@Bengan:

Here you will get some cheap ones: https://www.brick-shop.de/Minifig-broom ... anguage=en :grin:
System: Windows 10 PRO
Processor: Intel i7-6700K @4.5GHz OC
Motherboard: ASUS Z170 Pro Gaming
Memory: G.Skill DDR4-3000 16GB
Graphics: 6GB MSI GeForce GTX 1660 SUPER Gaming X
Storage: 2 Samsung EVO SSD
User avatar
BenganJ
Moderator
Posts: 7593
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by BenganJ » July 18th, 2020, 12:03 pm

@Tapir

Thanks mate! :grin: :grin: :grin:
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
Willudude
PPM
Posts: 64
Joined: December 15th, 2018, 10:41 am

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Willudude » September 1st, 2020, 1:57 pm

Is this map get an update to 1.38 ?
User avatar
FunTrucker_18
Modder
Posts: 530
Joined: December 15th, 2018, 3:16 pm
Location: Germany

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by FunTrucker_18 » September 1st, 2020, 1:59 pm

Soon!
Image

Image

Image
User avatar
olaf28
PPM
Posts: 576
Joined: October 17th, 2019, 11:16 am
Location: Gorinchem, Netherlands

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by olaf28 » September 1st, 2020, 2:30 pm

OMG....you are on fire @FunTrucker_18 :grin:
TerraMaps Support Manager
Red Sea Map I Caribbean Map
Discord: https://discord.com/invite/kvqE3z3

Windows 10
Processor: i7-9750H 2,6 GHz (max. 4,5 GHz)
Memory: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
User avatar
Willudude
PPM
Posts: 64
Joined: December 15th, 2018, 10:41 am

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Willudude » September 1st, 2020, 3:18 pm

Great to read :good2:
User avatar
FunTrucker_18
Modder
Posts: 530
Joined: December 15th, 2018, 3:16 pm
Location: Germany

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by FunTrucker_18 » September 2nd, 2020, 8:13 pm

Fire was put out. SCS fucked many many things up. I could save Caucasus but Road to Aral is a mess. Roads disappeared and are replaced by dead skulls.
Thanks SCS for being a bunch of shitheads. Again.

Anyways, if somebody has the will and the time, he is free to take the map and update it to the actual version. Cuz I ain't really got the time to clean up the mess caused by SCS and I'm pretty pissed off, too. Maybe ExtremorPL or Perry can help me out, like the last time, would be cool.
Sometimes I think SCS wants to kill the mod community.

I can imagine that SCS changes the file system completely, so that maps have to be started from zero.
Last edited by FunTrucker_18 on September 2nd, 2020, 8:21 pm, edited 1 time in total.
Image

Image

Image
User avatar
BenganJ
Moderator
Posts: 7593
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by BenganJ » September 2nd, 2020, 8:20 pm

@FunTrucker_18

I've talked to 09_KZ about this, as I knew you didn't have time. He said that he will
have that region mapped too in time around the new year. He now has got help from
a Chinese guy with the mapping, but you maybe know that already!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
olaf28
PPM
Posts: 576
Joined: October 17th, 2019, 11:16 am
Location: Gorinchem, Netherlands

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by olaf28 » September 2nd, 2020, 8:21 pm

Too bad to hear this. :dash1: :dash1: :dash1:
I hope someone will pick it up, maybe the Arayas team?
:help: :help: :help: :help: :help:
TerraMaps Support Manager
Red Sea Map I Caribbean Map
Discord: https://discord.com/invite/kvqE3z3

Windows 10
Processor: i7-9750H 2,6 GHz (max. 4,5 GHz)
Memory: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
User avatar
Arayas
Site Admin
Posts: 4071
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Arayas » September 2nd, 2020, 8:38 pm

FunTrucker_18 wrote:
September 2nd, 2020, 8:13 pm
Fire was put out. SCS fucked many many things up. I could save Caucasus but Road to Aral is a mess. Roads disappeared and are replaced by dead skulls.
Thanks SCS for being a bunch of shitheads. Again.

Anyways, if somebody has the will and the time, he is free to take the map and update it to the actual version. Cuz I ain't really got the time to clean up the mess caused by SCS and I'm pretty pissed off, too. Maybe ExtremorPL or Perry can help me out, like the last time, would be cool.
Sometimes I think SCS wants to kill the mod community.

I can imagine that SCS changes the file system completely, so that maps have to be started from zero.
Maybe the materials you based your work are not in those maps anymore. SCS did alot of shit with 1.38, but i dont think this is one of them. My 2 cents.
Post Reply