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Re: (REL)SFIGC
Posted: September 14th, 2023, 11:53 pm
by SETrucker
thanks!! :)
Re: (REL)SFIGC
Posted: September 15th, 2023, 12:17 am
by turmoil64
your welcome
Re: (REL)SFIGC
Posted: September 26th, 2023, 6:16 am
by turmoil64
new version fix for invis wall St Pierre
Re: (REL)SFIGC
Posted: November 2nd, 2023, 5:13 am
by turmoil64
Along with next upgrade i am working on i will try and remove dependency for Promods this will take some time i don't know anyway other than 1by1 and the game has attached most thing to promods even companies i know was scs so that's what makes it take so long
Thank everyone for your support
Re: (REL)SFIGC
Posted: November 2nd, 2023, 1:11 pm
by SETrucker
Let it take the time it takes.
Re: (REL)SFIGC
Posted: November 2nd, 2023, 11:26 pm
by Cypress
Can you make version without Canada ?
Re: (REL)SFIGC
Posted: November 3rd, 2023, 12:02 am
by turmoil64
i will look into that
anyone else don't like canada in there?
Don't really want to make 2 versions but will see what happens
Re: (REL)SFIGC
Posted: November 3rd, 2023, 9:48 am
by FreedomFries
I have no issue with Canada in your mod personally.
Re: (REL)SFIGC
Posted: November 3rd, 2023, 3:08 pm
by Cypress
It is not that I don't like Canada.
But when you drive it all, and you do not have the need to go there anymore, there are a lot of jobs in sorrounding area that go there.
So that causes reduced job selection of other areas.
SFIG is great addition to the map. Canada is remote. That is why I asked.
Re: (REL)SFIGC
Posted: November 3rd, 2023, 10:01 pm
by turmoil64
Cypress wrote: ↑November 3rd, 2023, 3:08 pm
It is not that I don't like Canada.
But when you drive it all, and you do not have the need to go there anymore, there are a lot of jobs in sorrounding area that go there.
So that causes reduced job selection of other areas.
SFIG is great addition to the map. Canada is remote. That is why I asked.
i will think about possible no Canada version will see
Thanks everyone for your support it appreciated