[REL] Jan Mayen 0.2.1 (Promods Addon)

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Digital X
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[REL] Jan Mayen 0.2.1 (Promods Addon)

Post by Digital X » July 4th, 2021, 8:08 pm

After going back and forth for about a week deciding what to make, I have settled on making the island of Jan Mayen.

Jan Mayen is a Norwegian volcanic island located in the Arctic Ocean located roughly 370 miles north east of Iceland.

It's a small project as I didn't want to bite off more than I could chew for my first release. However the island is teeming with culture.

This is an early work in progress, only been at it tonight. Everything is subject to change, but the overal theme you see will be staying.

The first release will consist of:

2 ferries: One from Torshavn and one from Norkapp leading to Xoryx's Greenland mod, I now have his permission.
3 settlements: Olonkinbyen, Norkapp and Sorkapp.
3-4 companies, mainly fish and heavy general goods.

LEGEND:

Not started
In progress
Complete and working

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PROGRESS:

Olonkinbyen, Norkapp, Sorkapp
Torshavn to Olonkinbyen Ferry
Norkapp to Greenland

------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Welcome to Jan Mayen!

Image

4th July Update:

The road to Puppebu is being built

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Norkapp Garages (Nordkapp is currently being built, it won't be so flat and boring)
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Map so far (4th July edit: New roads have been added but are not complete.)
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World map view
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Truck repaired, onwards down to Olonkinbyen
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Jan Mayensfield
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Who lives in a house like this?
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Ferry connection (no industrial ports here!)
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The bridge may make for fun or difficult deliveries
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Nice sunset to finish the evenings work
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I hope you like what you see! :)
Last edited by Digital X on September 11th, 2021, 5:05 pm, edited 1 time in total.
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Re: [WIP] Jan Mayen (Promods Addon)

Post by Ronin » July 4th, 2021, 11:56 pm

Great Great Work 👍
An other nordic Island. Nice
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Re: [WIP] Jan Mayen (Promods Addon)

Post by Tapir » July 5th, 2021, 9:57 am

@Digital X

Nice work !!

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Digital X
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Re: [WIP] Jan Mayen (Promods Addon)

Post by Digital X » September 11th, 2021, 4:20 pm

Woops. I updated it on the SCS Forum and Terramaps but not here...

For those who have been reuploading my work, please keep the original download and use these updated images ONLY. It makes me look bad if you use the older images. Thank you.

Beta Download: https://www.mediafire.com/file/50evtrl7 ... 1.scs/file

Trailer:



LEGEND:

Not started
In progress
Complete and working

------------------------------------------------------------------------------------------------------------------------------------------------------------------------
PROGRESS:

Olonkinbyen, Nordkapp, Sorkapp
Torshavn to Olonkinbyen Ferry
Nordkapp to Greenland

------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Images up to date as of version 0.2

Welcome to Jan Mayen!

Image

10th September update:

Jan Mayen Station
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Waves lapping the shore and a cargo ship is approaching in the distance
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Refueling point
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Shoreline house
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Rescue Helicopter on the lookout
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Nordkapp Globe
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Map view
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I hope you like what you see! :)

Update as of today, 11th September:

A big update is being planned for this map. I am currently designing more custom models for the map. I have one mountain almost done and am modelling this: https://i.pinimg.com/originals/d0/63/f9 ... 01731d.jpg

It will be like this: https://i.imgur.com/png2HOf.jpg

I know it's not totally acurrate but getting the correct geomtery of each invdividual sign is going to take an awful long time.

Here's the mountain in progress: https://i.imgur.com/ZCQTsBl.jpg

I would paint snow on parts of it but since the texture has had U and V repeat to the TOBJ it's painting it in "areas in a pattern" as opposed to direclty where my mouse is, so that is why I plan to make a few of them.

Planned for update 1.0

Redesign the roads to match satellite data better. (In Progress)
Redesign the airport and model it in the correct location and give it correct textures (more custom textures will be made for this.)
Design the 2 Lagoons on the island (The road to Puppebu will be redone, and the road to Nordkapp will be redone also.
Model the Beerenberg volcano (I loaded up Microsoft Flight Simulator 2020 last night and flew from Jan Mayen to get a better idea of how the map should look. That was a ton of fun!)
Model several large mountains for placing around the middle of the map.
Design a small settlement for Eggoya just past Janmayensfield (the airport.)
Redesign Nordkapp with the proper building and globe and not just a "looped road" to the globe. This be overlooking a vast cliff like it is in real life.
Model a few signs (bear warnings etc)

And last but not least...

I am planning to release a Winter Edition.

This will consist of:

Snowy roads (So grip is drastically reduced)
Custom rock models with snow textures, these will strewn across roads and the terrain to create obstacles.
Snowbanks by the roadside (If you've played DiRT Rally you'll know the type I mean.)
More Ice Bergs and chunks of ice strewn about the map.
May work well with Grimes' winter mod but I have to test that.
Snow will harden and will be piled up along the road network (This will be terrain pieces that have their vertices come through the ground.)

The Winter Edition has not been started. It will be included as a seperate download when 1.0 is released.

Similar to Hawkb's Dalton & Elliot Highway Map for American Truck Simulator.

This will take quite a long time so please bare with me.

I will ammend each current stage with "Complete" "In progress" and "Not started" These will follow the same colour from the OP.

The reception to the map so far has been very good across the board and I cannot wait for you to see what is coming. It's going to be a wild ride.
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Re: [WIP] Jan Mayen (Promods Addon)

Post by Tapir » September 11th, 2021, 4:46 pm

Image

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Processor: Intel i7-12700KF 5GHZ
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Digital X
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Re: [REL] Jan Mayen 0.2.1 (Promods Addon)

Post by Digital X » September 11th, 2021, 7:42 pm

Finished the Landmark sign. Cannot get shadows to apply in Blender, not sure what I'm doing wrong.

Here's the real life sign:
Image

And mine:
Image
PC: 5600X/16GB Crucial Ballistix 3600Mhz/Gigabyte RTX 3080
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