[REL] Projekt Česko v2.3 - A better Czechia

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Tapir
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by Tapir » December 19th, 2021, 1:28 am

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ItzHonzula
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by ItzHonzula » January 9th, 2022, 10:59 pm

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1 YEAR OF PROJEKT ČESKO! THANK YOU!


2021 was a year of change. A successful change. Switching to modding was a great decision and I don't regret it. It's time to do a small recapitulation!

It all started with some messing around in Prague. And continued from these small buggy improvements, through new cities, to massive and top quality complete rebuilds, such as Prague nowadays.

Now a bit serious.
Since January 2021, my mapping skills significantly changed. And thus, I need to keep map quality same at all places.
Seriously, I'm staring to feel a bit unsatisfied with the final result of my Brno rebuild. I have taken a look at the ProMods Brno rebuild and all I can say is EPIC WORK. This HUGE quality difference is starting being unacceptable for me and so I need to move even further. Simply, I can't hold it aynmore, the countless numbers of bugs and other unspecified shit are giving me nightmares. And so, I have come to a tough decision.
I WILL REBUILD BRNO AGAIN.
Please note that work on Brno Rework 2.0 hasn't started yet and it will take several months till it happens so.

Anyway, back to business.

It's time o look at the first city of Projekt Česko v1.2 - Harrachov!
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by Ronin » January 16th, 2022, 8:23 pm

@ItzHonzula
Now the new version of Euroroadnet is released, is you map compatiable with it?
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by Tapir » January 16th, 2022, 9:03 pm

That would be fine!

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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by ItzHonzula » January 16th, 2022, 11:32 pm

I currently have a new major update in progress which could theoretically release next month, and so could provide a compatibility then. More info will be available soon.
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by Ronin » January 17th, 2022, 12:13 am

Okay that would be great. Love to have in in the EuroroadNet Combo
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by ItzHonzula » February 6th, 2022, 3:00 pm

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Projekt Česko v1.2 - Road to Harrachov

I'm happy to say that work on Projekt Česko v1.2 is slowly reaching it's finish line!
So I think it's time to take a look at the restt of the conent which hasn't been introduced yet.

Getting through Krkonoše and Jizera mountains to Harrachov and Poland via I/10 road is not going to be an easy task for anyone deciding to take this scenic route, which is a part of the international transeuropean E65 road in all its length. While more than a half of the road is a highway lead through plains and forests, the rest of the road leads around Jizera river and across Jizera mountains, making it very curvy and dangerous. And of course, this road will also include some scenery cities, such as Tanvald or Železný Brod.
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Or if you won't take an exit to Harrachov from D10, you will continue to Jičín and back to Hradec Králové, introduced in v1.1.
Jičín is a historical city with an architecture from gothic and renaissance times, with socialist buildings on edges however.
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Vysoké Mýto and Polička rebuilds
Vysoké Mýto has been introduced in Projekt Česko v0.5. Probably the most rushed city in this map, also due to insufficient research. So I decided to give it a completely new fresh look thanks to a complete and proper rebuild.
Also I'm glad to introduce an another company joining the real company fleet - Iveco BUS!
Those who usually take a bus somewhere most likely know about Iveco buses such as Crossway or Irisbus Citybus. Yes - absolute majority of them are produced here in Vysoké Mýto, in the same factory as the former producer Karosa!
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Polička is no longer connected just by one road! I have added an alternate route to it from the north. Plus, it has received a minor overhaul and/or an expansion, preparing it for future I/34 road extension to Havlíčkův Brod and further to České Budějovice.
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Coming this Spring! (hopefully :grin: )
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by ItzHonzula » March 20th, 2022, 9:39 pm

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Projekt Česko v1.2 - Advertising Boards Rework

Recently while preparing some content for another version of Projekt Česko, I took a look how to edit looks/textures on 3D models. And so I decided to take a look at the advertisement boards.
In a new version of PCZ, you will be able to see a completely new set of redesigned and realistic billboards, featuring real businesses!
DISCLAIMER: They are mostly made out of the newest advertising campaigns, so some of them are likely subject to change as the time will flow (replacing the ad texture takes in photoshop ~5 minutes, so it's relatively quick and easy).
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Intersection and Bridge Deck overhauls

I also took a look at some intersections and decided to take a deeper look at them. The result was replacement of bridge decks to more realistic look by using a modular bridge system (separate bridge deck + separate railing instead of all-in-one plain bridge deck with railings).
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And that's not all! Plus, the D0xD11 intersection in Prague has received a complete rework, and looks definitely way better than ever before!
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Re: [REL] Projekt Česko v1.11 - A better Czechia

Post by Tapir » March 20th, 2022, 10:21 pm

Good work!

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Re: [REL] Projekt Česko v1.2 - A better Czechia

Post by ItzHonzula » March 28th, 2022, 10:24 pm

Projekt Česko v1.2 has been released!
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Check the first post for full info and downloads.

Enjoy!
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