[REL] Caribbean Map for ATS 1.1 by TerraMaps
Re: [WIP] Caribbean Map for ATS
@b738pilot
Okay, I'll see what I can do! I'm going to start with this project now then!
I'll keep you informed! You have requested the OpenStreetMap kind of BG,
so that's what you gonna get!
EDIT: I think we should take this area in a first step and make another BG
if and when you will get to the eastern most islands! The original image
that was fetched from OpenStreetMap has a resolution of 20150x20150.
What you see here is just screenshot of that full image.
Some interesting info about the original image.
Okay, I'll see what I can do! I'm going to start with this project now then!
I'll keep you informed! You have requested the OpenStreetMap kind of BG,
so that's what you gonna get!
EDIT: I think we should take this area in a first step and make another BG
if and when you will get to the eastern most islands! The original image
that was fetched from OpenStreetMap has a resolution of 20150x20150.
What you see here is just screenshot of that full image.
Some interesting info about the original image.
Re: [WIP] Caribbean Map for ATS
That's beautiful! Yeah I like it a lot! That'll for sure make it more convenient for me to plot the cities/towns on the islands where they should go
Re: [WIP] Caribbean Map for ATS
@b738pilot
Okay then, it'll take some time to register the ME BG, a very tedious process,
flipping in and out of Editor and game multiple times, mostly around 50 - 60.
But I'll get there! Stay tuned!
Okay then, it'll take some time to register the ME BG, a very tedious process,
flipping in and out of Editor and game multiple times, mostly around 50 - 60.
But I'll get there! Stay tuned!
Re: [WIP] Caribbean Map for ATS
@b738pilot
BTW, are you mapping with C2C loaded into the Editor too,
to be able to use resources from it? If so, do you start the
Editor with -edit usa? Or are you only mapping with your
own map loaded and if so, what name are you using when
editing the map as argument to -edit?
BTW, are you mapping with C2C loaded into the Editor too,
to be able to use resources from it? If so, do you start the
Editor with -edit usa? Or are you only mapping with your
own map loaded and if so, what name are you using when
editing the map as argument to -edit?
Re: [WIP] Caribbean Map for ATS
Great, thanks!! Really appreciate it.
I start the editor with C2C in the folder as I created a ferry connection between Lauderdale and Nassau as well as built up a ferry port in that same sector. That is the only sector being carried over from C2C. Miami and Boca are not included. Map has been tested thoroughly to ensure a smooth transition and road connection.
I open the editor with -edit caribmap so I only work on my sectors and that one from Lauderdale.
Also, I am not using any resources from mantrid or C2C map as I'm avoiding being a dependency. Technically someone without C2C could download the map and I can make a non C2C version removing the Lauderdale sector, but it really wouldn't be enjoyable as you wouldn't be able to join the west coast and a ferry from San Diego to Nassau is just ... no. :) So either way, someone who is interested in this map should have C2C.
I start the editor with C2C in the folder as I created a ferry connection between Lauderdale and Nassau as well as built up a ferry port in that same sector. That is the only sector being carried over from C2C. Miami and Boca are not included. Map has been tested thoroughly to ensure a smooth transition and road connection.
I open the editor with -edit caribmap so I only work on my sectors and that one from Lauderdale.
Also, I am not using any resources from mantrid or C2C map as I'm avoiding being a dependency. Technically someone without C2C could download the map and I can make a non C2C version removing the Lauderdale sector, but it really wouldn't be enjoyable as you wouldn't be able to join the west coast and a ferry from San Diego to Nassau is just ... no. :) So either way, someone who is interested in this map should have C2C.
Re: [WIP] Caribbean Map for ATS
@b738pilot
Exactly as I did it when I made my SwedishIslands map, but I "borrowed" only 1 sector from SCS Vanilla,
the one I needed to build the bridge over to one of the islands. Okay, then I think I have what I need.
I will refer to the map as caribmap so it will work out of the box for you.
EDIT: The ME BG is now finished! Check PM!
Exactly as I did it when I made my SwedishIslands map, but I "borrowed" only 1 sector from SCS Vanilla,
the one I needed to build the bridge over to one of the islands. Okay, then I think I have what I need.
I will refer to the map as caribmap so it will work out of the box for you.
EDIT: The ME BG is now finished! Check PM!
Re: [WIP] Caribbean Map for ATS
November 2nd, 2020 Version 1.0 has entered it's final beta testing stage!
Patreons should get an early release and within the next weeks a public version will be released.
Nassau, The Bahamas
I bet y'all have never seen this in ATS/ETS 2 before
Patreons should get an early release and within the next weeks a public version will be released.
Nassau, The Bahamas
I bet y'all have never seen this in ATS/ETS 2 before
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [WIP] Caribbean Map for ATS
Really good looking stuff!
Re: [WIP] Caribbean Map for ATS
LOOKS
DAMN
GOOD!