[REL] EuRoadNet v1.4 [1.46]

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punk
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by punk » August 16th, 2020, 2:40 pm

truckpulling92 wrote:
August 16th, 2020, 2:04 pm
Wait what? What legal stuff?
It is just a speculation but maybe the content from TSM caught up with them:(
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by Arayas » August 16th, 2020, 2:45 pm

What TSM? There is a legal disclaimer anywhere from TSM to pretend that? I mean, once i will abandon Roextended (yeah, keep waiting fanboys! :gamer3: ) i will have a statement if the content is untouchable or can be further developed by fans.
If such thing is not established, is like taking home an abandoned dog from the street. Why this community is full of hate and envy?
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by BenganJ » August 16th, 2020, 2:46 pm

That's what I think too and I was actually waiting for something like this!
I bet there are many interests in the old TSM assets! Sadly this is often
what happens when more than one in a team. On the other hand, if only
one person, it's not a team! :tease:
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by truckpulling92 » August 16th, 2020, 2:50 pm

Oh, so the private feud is still going on with alot of bad blood...

Edit: I mean they officially posted in May that the old TSM is left to die and wont be worked on. After these sentence they said they want to start a new TSM Map in Africa.
And if I remember correctly that TSM Map didnt even got DX11 treatment, even a year ago it was outdated.
Last edited by truckpulling92 on August 16th, 2020, 2:54 pm, edited 2 times in total.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by BenganJ » August 16th, 2020, 2:51 pm

We're just guessing here, so let's await official info!
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by PerrydPelle » August 16th, 2020, 3:21 pm

The map has been taken down due to the city of Mlada Baleslav and Bratislava where stolen from the old Great Poland map by one of there developers, the Nightgames, luckily they are working on a new version without these stolen areas
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by truckpulling92 » August 16th, 2020, 3:26 pm

Well, that has kinda a bad taste, especially for the first release...
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by Hex_526f62657274 » August 16th, 2020, 3:55 pm

Bad start and unpleasant "taste" of someone else's work, may the creators not be disturbed by this and continue the project. The EuroRoad works in combo with the rest of the maps. I hope it will end up with a male conversation and we will enjoy the ride on this map.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by Topolino » August 16th, 2020, 3:58 pm

That's true, today I found out that I have been cheated by my team member for the whole time. I'd like to apologize for that.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

Post by BenganJ » August 16th, 2020, 4:01 pm

@Topolino

That's really sad! I feel with you!
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