Project Turkey

Locked
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by BenganJ » March 6th, 2021, 6:36 pm

@daniel77

If you read a bit in this topic backwards, you'll see that the LITE version ONLY
consists of new reworked western part of Turkey. The part towards the east
is NOT in LITE version, but in RoEx 2.9 and in the next release of RoEx, ALL
Turkey will be included in RoEx and in the end you will get a fully mapped
Turkey. So, IT SHOULD LOOK LIKE THAT, nothing wrong there at all.
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
PiotrGT
PPM
Posts: 12
Joined: May 20th, 2020, 12:28 am
Location: Warsaw

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by PiotrGT » March 7th, 2021, 11:54 am

I really like the idea of connecting ROEX and Turkey mods. Same with Reforma maps in ATS which are also get merged (and they have quite a few maps, at least with ROEX & Turkey you only have two, I also find ATS map mods quite confusing to keep track off with so many smaller mods adding to existing ones so it's especially good they are making things more simple). The less files the better to be honest, it's good to keep things simple IMO, especially for new users it should make life easier. I think it's a good trend. Thanks guys.
Josephk_131
PPM
Posts: 12
Joined: May 19th, 2020, 5:49 pm

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by Josephk_131 » March 7th, 2021, 8:30 pm

Despite having both Project Turkey and TR Extended being great mods. I wish in the future there would be some way to have both maps to be compatible with eachother. Of course this is only a personal opinion of mine and not a suggestion.
User avatar
Arayas
Site Admin
Posts: 7394
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by Arayas » March 7th, 2021, 8:36 pm

It's not possible, not now, not in the future. Not to say in a few versions Promods will also use that sector to connect their road to ME add-on. To prevent the next question, we will not do a "connection" between them or allow the publishing of a "connection" made by others to erase our area. We didnt do that for Promods, for sure we dont do that for a 2 sectors map.
ImageImage Image
support@roextended.ro
www.roextended.ro
User avatar
Achilleus52
Posts: 6
Joined: March 1st, 2021, 2:36 pm
Location: Turkey

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by Achilleus52 » March 8th, 2021, 5:38 pm

Arayas wrote:
March 1st, 2021, 4:20 pm
So, you post a picture and i sudenly have to know what is the problem? And about mod order, i have seen alot of people telling this and having a bad load order. Attach your game log, that's the only way.
roads are disappearing, only in some cities (Turkey, Ukraine)
error codes like this:

03:35:16.968 : <ERROR> Invalid color variant index in item 0x394E6D20CAC006A2
03:35:17.232 : <ERROR> Invalid color variant index in item 0x394E6D202E00066C
03:35:17.933 : <ERROR> Invalid color variant index in item 0x394E6D2028400677

gamelog:
https://s5.dosya.tc/server/hfecdb/game.log.txt.html

and my mods:


Çanakkale:
NO LOADING ORDER PICTURES - ADMIN
Last edited by Achilleus52 on March 8th, 2021, 5:57 pm, edited 3 times in total.
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by BenganJ » March 8th, 2021, 5:52 pm

@Achilleus52

And WHERE is the GAME LOG that Arayas asked for in your quotation? We DON'T
need the pictures from the Mod Manager, we need the game log!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
Achilleus52
Posts: 6
Joined: March 1st, 2021, 2:36 pm
Location: Turkey

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by Achilleus52 » March 8th, 2021, 5:56 pm

BenganJ wrote:
March 8th, 2021, 5:52 pm
@Achilleus52

And WHERE is the GAME LOG that Arayas asked for in your quotation? We DON'T
need the pictures from the Mod Manager, we need the game log!
i added game log
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by BenganJ » March 8th, 2021, 5:59 pm

@Achilleus52

I'm not sure Arayas will download something from a random server like that, but we'll see!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
Arayas
Site Admin
Posts: 7394
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by Arayas » March 8th, 2021, 6:28 pm

You use ROEX 2.4 from september 2020, with Turkey from Feb 2021. It's NOT gonna work.
ImageImage Image
support@roextended.ro
www.roextended.ro
User avatar
Achilleus52
Posts: 6
Joined: March 1st, 2021, 2:36 pm
Location: Turkey

Re: Project Turkey 1.3 RTP and 1.3 LITE [1.39]

Post by Achilleus52 » March 8th, 2021, 6:47 pm

Arayas wrote:
March 8th, 2021, 6:28 pm
You use ROEX 2.4 from september 2020, with Turkey from Feb 2021. It's NOT gonna work.
holly s.... :( yes i see know sorry. i take download links from some TR youtuber. i must download 2.6 for this TR map right ?
Locked