[I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]

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Tapir
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Tapir » July 18th, 2020, 3:55 am

@Bengan:

Here you will get some cheap ones: https://www.brick-shop.de/Minifig-broom ... anguage=en :grin:

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BenganJ
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by BenganJ » July 18th, 2020, 12:03 pm

@Tapir

Thanks mate! :grin: :grin: :grin:
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Willudude » September 1st, 2020, 1:57 pm

Is this map get an update to 1.38 ?
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FunTrucker_18
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by FunTrucker_18 » September 1st, 2020, 1:59 pm

Soon!
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Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Ronin » September 1st, 2020, 2:30 pm

OMG....you are on fire @FunTrucker_18 :grin:
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Willudude » September 1st, 2020, 3:18 pm

Great to read :good2:
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by FunTrucker_18 » September 2nd, 2020, 8:13 pm

Fire was put out. SCS fucked many many things up. I could save Caucasus but Road to Aral is a mess. Roads disappeared and are replaced by dead skulls.
Thanks SCS for being a bunch of shitheads. Again.

Anyways, if somebody has the will and the time, he is free to take the map and update it to the actual version. Cuz I ain't really got the time to clean up the mess caused by SCS and I'm pretty pissed off, too. Maybe ExtremorPL or Perry can help me out, like the last time, would be cool.
Sometimes I think SCS wants to kill the mod community.

I can imagine that SCS changes the file system completely, so that maps have to be started from zero.
Last edited by FunTrucker_18 on September 2nd, 2020, 8:21 pm, edited 1 time in total.
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by BenganJ » September 2nd, 2020, 8:20 pm

@FunTrucker_18

I've talked to 09_KZ about this, as I knew you didn't have time. He said that he will
have that region mapped too in time around the new year. He now has got help from
a Chinese guy with the mapping, but you maybe know that already!
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Ronin » September 2nd, 2020, 8:21 pm

Too bad to hear this. :dash1: :dash1: :dash1:
I hope someone will pick it up, maybe the Arayas team?
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Re: [REL] Road to Aral - A Great Steppe Addon v1.1

Post by Arayas » September 2nd, 2020, 8:38 pm

FunTrucker_18 wrote:
September 2nd, 2020, 8:13 pm
Fire was put out. SCS fucked many many things up. I could save Caucasus but Road to Aral is a mess. Roads disappeared and are replaced by dead skulls.
Thanks SCS for being a bunch of shitheads. Again.

Anyways, if somebody has the will and the time, he is free to take the map and update it to the actual version. Cuz I ain't really got the time to clean up the mess caused by SCS and I'm pretty pissed off, too. Maybe ExtremorPL or Perry can help me out, like the last time, would be cool.
Sometimes I think SCS wants to kill the mod community.

I can imagine that SCS changes the file system completely, so that maps have to be started from zero.
Maybe the materials you based your work are not in those maps anymore. SCS did alot of shit with 1.38, but i dont think this is one of them. My 2 cents.
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