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Re: RC YKSRSK-Middle East

Posted: May 20th, 2020, 11:03 pm
by IG_nor
So, the connector YKSRSK-Middle East will be harder to do, then PM 1.46 - Roextended 2.6? This is the last RC that stops me from playing with all updated maps :gamer1:

Re: RC YKSRSK-Middle East

Posted: May 20th, 2020, 11:26 pm
by Arayas
dont wait for it.
First, yksrsk needs serious fixing
Second, i shifted Syria in the right (on land where it belongs) and ME shifted to the left (on see towards Aquaman)
I'm not sure if this will hapened very soon or at all.

Re: RC YKSRSK-Middle East

Posted: May 20th, 2020, 11:29 pm
by IG_nor
Ok, thank you for your work!
Am I right that I need to delete Middle East if I want to play with PM 2.46 and YKSRSK?
Because I have this cause crash:
00:01:25.439 : <ERROR> [unit] File '<C:/Users/XXX/Documents/Euro Truck Simulator 2/mod/YKSRSK22DLCassets.scs | >/def/ferry/izmir.sii', line 2:
00:01:25.439 : <ERROR> Included at '<C:/Users/XXX/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v246.scs | >/def/ferry.mideast.sii', line 2:
00:01:25.439 : <ERROR> [unit] The unit name 'ferry.izmir' is already taken by an existing unit (of type 'ferry_data').
00:01:25.440 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/ferry.mideast.sii)
00:01:25.477 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_137_windows_bin_steam_x64\build\prism\src\drive_lib\management\core_asset_catalog.cpp(1627): ?load_ferry_data@core_asset_catalog_u@prism@@AEAAXXZ: Data error.

Re: RC YKSRSK-Middle East

Posted: May 21st, 2020, 1:58 am
by Arayas
open
promods-me-defmap-v246.scs (7zip)
open
def
open
ferry.mideast.sii (notepad)
replace this line
@include "ferry/izmir.sii"
with this line
#@include "ferry/izmir.sii"

or simply delete the line
==============================
That is a dead rat Promods left it there to be sure people are not using their add-on map with YKSRSK. They dont have a port in Izmir. They dont have a fking Izmir for that matter. This is the way Promods treats other maps.

Re: RC YKSRSK-Middle East

Posted: May 21st, 2020, 2:00 am
by Arayas
Meanwhile, in paradise....finally the map is in the right place....not :clapping:

Image

Re: RC YKSRSK-Middle East

Posted: May 21st, 2020, 2:03 am
by BenganJ
@Arayas

I'll fix that in the UI BGs, but you will have to live with it in the ME BG for YKSRSK!

Re: RC YKSRSK-Middle East

Posted: May 21st, 2020, 2:12 am
by Tapir
Very nice, Bengan :grin: :grin: :grin:

Re: RC YKSRSK-Middle East

Posted: May 21st, 2020, 2:15 am
by Arayas
Nope! Their choice, their pleasure. Why i have to receive complains from people: "a, dude your Syria is wrong dude!" for their mistakes?
If they moved the map on sea, i will do a bridge connection instead of a road connection, or even a ferry. A hidro-plane will do the job. :laugh2: :laugh2:
Image

Re: RC YKSRSK-Middle East

Posted: May 21st, 2020, 2:16 am
by PerrydPelle
It’s a Atlantis map!

Re: RC YKSRSK-Middle East

Posted: May 21st, 2020, 2:19 am
by Arayas
If Southern Region moved the map in the right place, a huge map and very crowded one in certain points, why do we need to change the rule?