ProjectTurkey BUGS

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Arayas
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Re: ProjectTurkey BUGS

Post by Arayas » July 29th, 2020, 8:55 pm

If i'm not mistaken, the same bug was in 1.0 so under 1.37.
No matter what i do, even adding support under the road, no succes.
For now i dont see a solution because i dont see the cause of a SCS sector behaving like that.
Project for now is on undetermined time hold.
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truckpulling92
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Re: ProjectTurkey BUGS

Post by truckpulling92 » July 29th, 2020, 8:59 pm

I dont know if that helps but this is the error I got in the gamelog "00:02:38.954 : <ERROR> Item duplication detected! 0x2EC7D338D4050002" Pretty much right before you fall through the map, the whole map disappears on the navigation and the AI Traffic disappears.
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Re: ProjectTurkey BUGS

Post by Arayas » July 29th, 2020, 9:31 pm

That's a duplicated bush in Instanbul, harmless.

Problem
SCS sector 17+11 (not in map) is conflicting with SCS sector 18+11 (in map but untouched, just for Istanbul company inclusion)
Solution
added 18+11 from 1.38 update and problem solved.

Conclusion
SCS is weird and 1.38 its a shitty update.
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Re: ProjectTurkey BUGS

Post by suneelnairk34 » July 29th, 2020, 10:15 pm

Not sure I understood so apologies in advance Arayas.... so you fixed the truck falling through issue? Or your comment was in reference to another issue?
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Re: ProjectTurkey BUGS

Post by suneelnairk34 » July 29th, 2020, 10:21 pm

Ok kindly ignore my last post. Saw that Turkey 1A is now updated with the fix! Many many thanks Arayas! Much appreciated!
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Re: ProjectTurkey BUGS

Post by kalaka27 » August 2nd, 2020, 3:59 am

there is an invisible wall
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Re: ProjectTurkey BUGS

Post by BenganJ » August 2nd, 2020, 4:00 am

@Ïkalaka27

You know the drill here! Location coordinates and game log!
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Re: ProjectTurkey BUGS

Post by Arayas » August 2nd, 2020, 4:44 am

that was already fixed, no need anymore (reported by Clear F1)
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Re: ProjectTurkey BUGS

Post by kalaka27 » August 2nd, 2020, 3:23 pm

It has not been tried today, there is an invisible wall and there is also an invisible wall between İzmir and Muğla sec 0018+0016

cause of error terrain slope of prefab (creating invisible wall)



If the slope of the invisible wall is related to the terrain slope of the prefab, it throws a piece on the road and causes the invisible wall to form. Don't double post! //BenganJ
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Re: ProjectTurkey BUGS

Post by BenganJ » August 2nd, 2020, 3:33 pm

@kalaka27

Now I am tired of your DOUBLE postings and reports of already fixed things!
And where is the COORDINATES and the GAME LOG?
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