[REL] Road to Asia v1.0.2 by TerraMaps
Re: [WIP] Road to Asia by TerraMaps
I hope it will be a great map.
It will be difficult because of the vast Asia, but please come to Japan in about 5 years.
China and the Korean Peninsula are delicate situations for my country, Taiwan and Southeast Asia, so it may be difficult.
It will be difficult because of the vast Asia, but please come to Japan in about 5 years.
China and the Korean Peninsula are delicate situations for my country, Taiwan and Southeast Asia, so it may be difficult.
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
Re: [WIP] Road to Asia by TerraMaps
I'm reallly happy that soon this map will be released .
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
[WIP] Road to Asia v1.0 - Turkmenbashi
Road to Asia 1.0 is nearing it's completion (very fast). In version 1.0, we'll bring you the Balkan Region of Turkmenistan with over 800km of new, scenic road to explore!
Lead Developer Tedesco has been working really hard the past few weeks doing an amazing job on the cities. Xoryx did a great job in Turkmenbashi, ETS2 Player did a great job in Esenguly, and of course we can't leave out Extremor the founder of the original Road to Asia
The modelers Slender and Mango have done a great job too, as well as our researchers NRS, Hysteria, and SeveMteen. Olaf and Igor have done a great job patching fixes to get the mod to work with different combos, and soon to come will be our beta testers who will help us patch any bugs before release. It truly is a team effort!
This week we will be doing some final touch ups and swiftly entering 1.0 into beta. We will update you all once Road to Asia officially enters Beta, stay tuned!
M37 - Entering Turkmenbashi International Seaport
Another View of Turkmenbashi International Seaport
Turkmenbashi Airport
Get your cargo from the Antonov sitting on the ramp from Turkmenistan airlines in Turkmenbashi. Fully detailed airport even at night time. It's so nice, We are going to remove all boundaries and invisible roads so as a nice easter egg, go ahead and race down the runway. Afterall, it's Turkmenistan, what's the worst that can happen
Lead Developer: Tedesco
Participating Developers: Xoryx, Tedesco, ETS2 Player and Pilot
Modelers: CrazyMango
Research: NRS
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
Any comments are welcome!
Road to Asia 1.0 is nearing it's completion (very fast). In version 1.0, we'll bring you the Balkan Region of Turkmenistan with over 800km of new, scenic road to explore!
Lead Developer Tedesco has been working really hard the past few weeks doing an amazing job on the cities. Xoryx did a great job in Turkmenbashi, ETS2 Player did a great job in Esenguly, and of course we can't leave out Extremor the founder of the original Road to Asia
The modelers Slender and Mango have done a great job too, as well as our researchers NRS, Hysteria, and SeveMteen. Olaf and Igor have done a great job patching fixes to get the mod to work with different combos, and soon to come will be our beta testers who will help us patch any bugs before release. It truly is a team effort!
This week we will be doing some final touch ups and swiftly entering 1.0 into beta. We will update you all once Road to Asia officially enters Beta, stay tuned!
M37 - Entering Turkmenbashi International Seaport
Another View of Turkmenbashi International Seaport
Turkmenbashi Airport
Get your cargo from the Antonov sitting on the ramp from Turkmenistan airlines in Turkmenbashi. Fully detailed airport even at night time. It's so nice, We are going to remove all boundaries and invisible roads so as a nice easter egg, go ahead and race down the runway. Afterall, it's Turkmenistan, what's the worst that can happen
Lead Developer: Tedesco
Participating Developers: Xoryx, Tedesco, ETS2 Player and Pilot
Modelers: CrazyMango
Research: NRS
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
Any comments are welcome!
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
Great, couldn`t be better!
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
I am eagerly awaiting.
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
Re: [WIP] Road to Asia by TerraMaps
[WIP] Road to Asia v1.0 - Coming Soon - Teaser Trailer
Hello everyone.
It has been a long wait. But I am happy to let you know that the release of Road to Asia won't take to long anymore
Yes, many have deemed it impossible. Some called it a “dead project”. Some made memes out of it. Even the TerraMaps team faced issues with this map. Many thought it was never coming. But I beg to differ! Most of the work has been done, all roads for road to asia 1.0 have been connected all that's left now is detailing and terraining and we are now prepaing the map for packing.With that being said, on behalf of the TerraMaps team, I’m happy to inform you all that Road to Asia version 1.0 has FINALLY entered its beta testing phase!! That means the map is coming REAL soon! Stay tuned, Turkmenistan is coming!!
And....we're equally developing Red Sea and Road to Asia so Red Sea will be short after Road to Asia.
The release of Road to Asia is this week. Some may guess the date.
To promote the release here is the teaser trailer and some more screenshot to enjoy.
(Don't mind the screenshot, Pilot was testing the trigger actions and a car cut him off :D)
As always there will a nice spot for the Team Member Flagpoles and the Patreon Monuments. Maybe it'll come in 1.0 or 1.1, we'll see, still really WIP but thanks SlenderSmoke for modeling the Darvaza Gas Crate
Thank you all for the support and Stay tuned!
Expand you trucksim today.
Lead Developer: Tedesco
Participating Developers: Xoryx, Tedesco, ETS2 Player and Pilot
Modelers: CrazyMango and SeveNteem
Research: NRS
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
Any comments are welcome!
Hello everyone.
It has been a long wait. But I am happy to let you know that the release of Road to Asia won't take to long anymore
Yes, many have deemed it impossible. Some called it a “dead project”. Some made memes out of it. Even the TerraMaps team faced issues with this map. Many thought it was never coming. But I beg to differ! Most of the work has been done, all roads for road to asia 1.0 have been connected all that's left now is detailing and terraining and we are now prepaing the map for packing.With that being said, on behalf of the TerraMaps team, I’m happy to inform you all that Road to Asia version 1.0 has FINALLY entered its beta testing phase!! That means the map is coming REAL soon! Stay tuned, Turkmenistan is coming!!
And....we're equally developing Red Sea and Road to Asia so Red Sea will be short after Road to Asia.
The release of Road to Asia is this week. Some may guess the date.
To promote the release here is the teaser trailer and some more screenshot to enjoy.
(Don't mind the screenshot, Pilot was testing the trigger actions and a car cut him off :D)
As always there will a nice spot for the Team Member Flagpoles and the Patreon Monuments. Maybe it'll come in 1.0 or 1.1, we'll see, still really WIP but thanks SlenderSmoke for modeling the Darvaza Gas Crate
Thank you all for the support and Stay tuned!
Expand you trucksim today.
Lead Developer: Tedesco
Participating Developers: Xoryx, Tedesco, ETS2 Player and Pilot
Modelers: CrazyMango and SeveNteem
Research: NRS
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
Any comments are welcome!
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
@olaf28
Damn, this was one of the first projects I created a Map Editor BG for, at
that time it was ExtremorPL that I was supporting. I'm now so damn glad
this project was revived again. Looking forward to see the result!
EDIT: August 13th 2019 was this ME BG finished and delivered to ExtremorPL!
Damn, this was one of the first projects I created a Map Editor BG for, at
that time it was ExtremorPL that I was supporting. I'm now so damn glad
this project was revived again. Looking forward to see the result!
EDIT: August 13th 2019 was this ME BG finished and delivered to ExtremorPL!
Re: [WIP] Road to Asia by TerraMaps
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
Yes, and we are still using your BG's for this map.BenganJ wrote: ↑May 18th, 2021, 1:28 am@olaf28
Damn, this was one of the first projects I created a Map Editor BG for, at
that time it was ExtremorPL that I was supporting. I'm now so damn glad
this project was revived again. Looking forward to see the result!
EDIT: August 13th 2019 was this ME BG finished and delivered to ExtremorPL!
Last edited by Ronin on May 18th, 2021, 3:45 am, edited 1 time in total.
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
@olaf28
I know!
I know!