[REL] Road to Asia v1.7.1 for ETS2 1.48 by TerraMaps
Re: [ON HOLD][WIP] Road to Asia v1.1.2/1.2 by TerraMaps
Yes Bozo i have it also. Is olaf28 asleep?
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: [ON HOLD][WIP] Road to Asia v1.1.2/1.2 by TerraMaps
No working two day straight with fixing RtAsia 1.1.4
Announcement will follow!
Announcement will follow!
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
[REL]Road to Asia 1.1.4 Patch Release for 1.42 has been released!
EULA/Mod Reshare Disclaimer: DO NOT reupload our map. It's covered under EULA and we do take swift action. We are going right to your ISP behind your CloudFlare accounts, so just don't do it. You are welcomed to showcase our map but it must point to our main download page. You know the drill
Changelog:
- Patched bugs found in previous versions, prevented CTD chances in Ashgabat and Tejen, fixed signage and compatibility with SibirMap
- Added OpenGL compatibility (expect minor issues with black police cars etc, will fix in next version)
Download here at our official link: https://terramaps.net/download/
Note
- If you do not use OpenGL you do not need to redownload Assets and Models, you can simply just download the Def/Map file.
- The Valencia Ferry file hasn't been updated. The old file works fine.
Consider our premium download, it only costs a euro, it's a fast download, you get one zip file and all you have to do is unzip and drop the new files in your mod folder then add them back into your load order, that's it! No ads, no pop ups, no slower downloads, no multiple downloads - just one and done - and you can be happy that your small donation funds this project directly - the fancy new models you see, the fancy website, the cool features on Discord, and the motivation for our devs to continue expanding our projects - your donation plays a direct role in it and we greatly appreciate it so please consider the premium download! It means a lot to us and helps TerraMaps continue expanding at the rate it's growing!
Enjoy Road to Asia 1.1.4 and enjoy trucking through North Korea, Turkmenistan, Afghanistan, and South Korea with your friends and VTC! We'll be adding more multiplayer adventures in the future like fun mountain roads, dirt tracks, and other fun areas that will truly add enjoyment (and some laughs watching your friends flip over in Afghanistan) in future updates!
We would also like to apologize from the Road to Asia team for having the download down for a few days but we felt like there were still a few critical errors that needed to be resolved.
Thanks and happy trucking!
EULA/Mod Reshare Disclaimer: DO NOT reupload our map. It's covered under EULA and we do take swift action. We are going right to your ISP behind your CloudFlare accounts, so just don't do it. You are welcomed to showcase our map but it must point to our main download page. You know the drill
Changelog:
- Patched bugs found in previous versions, prevented CTD chances in Ashgabat and Tejen, fixed signage and compatibility with SibirMap
- Added OpenGL compatibility (expect minor issues with black police cars etc, will fix in next version)
Download here at our official link: https://terramaps.net/download/
Note
- If you do not use OpenGL you do not need to redownload Assets and Models, you can simply just download the Def/Map file.
- The Valencia Ferry file hasn't been updated. The old file works fine.
Consider our premium download, it only costs a euro, it's a fast download, you get one zip file and all you have to do is unzip and drop the new files in your mod folder then add them back into your load order, that's it! No ads, no pop ups, no slower downloads, no multiple downloads - just one and done - and you can be happy that your small donation funds this project directly - the fancy new models you see, the fancy website, the cool features on Discord, and the motivation for our devs to continue expanding our projects - your donation plays a direct role in it and we greatly appreciate it so please consider the premium download! It means a lot to us and helps TerraMaps continue expanding at the rate it's growing!
Enjoy Road to Asia 1.1.4 and enjoy trucking through North Korea, Turkmenistan, Afghanistan, and South Korea with your friends and VTC! We'll be adding more multiplayer adventures in the future like fun mountain roads, dirt tracks, and other fun areas that will truly add enjoyment (and some laughs watching your friends flip over in Afghanistan) in future updates!
We would also like to apologize from the Road to Asia team for having the download down for a few days but we felt like there were still a few critical errors that needed to be resolved.
Thanks and happy trucking!
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
- ArTrailFanRaf214
- Posts: 130
- Joined: August 15th, 2019, 3:21 pm
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
Nice job i havent played ets2/ats for a while but im glad for this map release i waited for a long time and it looks so great nice job guys!
An FMOD sound converter and simple truck porter.
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
@olaf28
It may be an optimization problem in a place with less vegetation west of Daşoguz (small forest?), But the fps drops by more than 20fps.
(v.1.1.4)
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
-
- PPM
- Posts: 1
- Joined: May 16th, 2021, 5:30 pm
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
Hey guys! First of all a big thanks for your fantastic work!
I have a question according the Ferry between Baku and your map -
the currently available version states that it is incompatible - will the ferry connection be adjusted to 1.42 and the new 1.2 from Road to Asia?
Thanks in Advance
Ferdi
I have a question according the Ferry between Baku and your map -
the currently available version states that it is incompatible - will the ferry connection be adjusted to 1.42 and the new 1.2 from Road to Asia?
Thanks in Advance
Ferdi
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
@Superferdi
The ferry is now part of Road to Asia 1.1.4.
There is no seperate mod needed
The ferry is now part of Road to Asia 1.1.4.
There is no seperate mod needed
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
[WIP]Road to Asia Version 1.2 - First november update - Afghanistan
Our Develeopers are spending most of our time in Road to Asia while Tedesco and Pilot are balancing out some days between Road to Asia and the Caribbean Map. Please be patient as we have a huge task going on in Road to Asia that has been taking a lot of our time with a shortage on our other maps, again, just takes some patience!
In this update we want to show some more of Afghanistan. This country has recently been completely turned upside down by the Taliban. We try to approach this situation and atmosphere in Road to Asia. Like the Death skull Road in Northern Afghanistan:
Changelog for version 1.2.
AFGHANISTAN - Existing Country
Developer(s): Renegade and Tedesco
-Mazar-i-Sharif;
-Kunduz;
-Sherbeghan;
-Kandahar;
-Delaram;
-Qal’en-Ye Mirza Aslam;
Kunduz
Sherbeghan
Delaram
Kandahar
Downtown Kandahar
It is not yet clear how many cities from Afghanistan we can put in version 1.2. This is our plan, but it is not yet certain whether we will reach all cities in version 1.2.
AFGHANISTAN - Planned but not sure.
-Jalalabad;
-Ghazni;
-Sarcasma;
-Dowlat Yar;
-Yakawlang;
-Chora.
-Kabul (Capital);
Some last shots of the road to Kandahar
This is the progess we made so far;
As I always say... and all I can say right now... stay tuned! A lot of interesting progress is coming
Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, Renegade, Qule and Pilot
Modelers: Mango, Slender and Gxys
Research: NRS, Şeppik, Ming and Lucas
Map Technician: Deidra
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
https://www.youtube.com/channel/UC5iwA0 ... uvPQ39Iz_w
Our Develeopers are spending most of our time in Road to Asia while Tedesco and Pilot are balancing out some days between Road to Asia and the Caribbean Map. Please be patient as we have a huge task going on in Road to Asia that has been taking a lot of our time with a shortage on our other maps, again, just takes some patience!
In this update we want to show some more of Afghanistan. This country has recently been completely turned upside down by the Taliban. We try to approach this situation and atmosphere in Road to Asia. Like the Death skull Road in Northern Afghanistan:
Changelog for version 1.2.
AFGHANISTAN - Existing Country
Developer(s): Renegade and Tedesco
-Mazar-i-Sharif;
-Kunduz;
-Sherbeghan;
-Kandahar;
-Delaram;
-Qal’en-Ye Mirza Aslam;
Kunduz
Sherbeghan
Delaram
Kandahar
Downtown Kandahar
It is not yet clear how many cities from Afghanistan we can put in version 1.2. This is our plan, but it is not yet certain whether we will reach all cities in version 1.2.
AFGHANISTAN - Planned but not sure.
-Jalalabad;
-Ghazni;
-Sarcasma;
-Dowlat Yar;
-Yakawlang;
-Chora.
-Kabul (Capital);
Some last shots of the road to Kandahar
This is the progess we made so far;
As I always say... and all I can say right now... stay tuned! A lot of interesting progress is coming
Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, Renegade, Qule and Pilot
Modelers: Mango, Slender and Gxys
Research: NRS, Şeppik, Ming and Lucas
Map Technician: Deidra
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
https://www.youtube.com/channel/UC5iwA0 ... uvPQ39Iz_w
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [REL][WIP] Road to Asia v1.1.4/1.2 by TerraMaps
[WIP]Road to Asia Version 1.2 - Tajikistan Development Update
The Development of Tajikistan is coming out really nice and quick. The entire Dushanbe Capital Area is done, and so is the nearby town of Komsomolabad. The main thing left in Tajikistan is the Pamir Highway and its towns, one major city in the northern region and its surrounding villages.
Beautiful Tajikistan
Pamir Mountains
TAJIKISTAN - New Country
Developer(s): Tedesco
-Dushanbe (Capital);
-Komsomolabad;
-Tojikobod;
-Saghirdasht;
-Rüshan;
-Dzhiland;
-Murghab;
-Karakul;
Ayni Street Dushanbe
Close to Saghirdasht
Expect more screenshots soon! Also, remember to keep an eye out for the Official Changelog message above, so you can keep track of what cities are done. If we keep the momentum, Tajikistan will be done very soon. Stay tuned!
Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, Renegade, Qule and Pilot
Modelers: Mango, Slender and Gxys
Research: NRS, Şeppik, Ming and Lucas
Map Technician: Deidra
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
https://www.youtube.com/channel/UC5iwA0 ... uvPQ39Iz_w
The Development of Tajikistan is coming out really nice and quick. The entire Dushanbe Capital Area is done, and so is the nearby town of Komsomolabad. The main thing left in Tajikistan is the Pamir Highway and its towns, one major city in the northern region and its surrounding villages.
Beautiful Tajikistan
Pamir Mountains
TAJIKISTAN - New Country
Developer(s): Tedesco
-Dushanbe (Capital);
-Komsomolabad;
-Tojikobod;
-Saghirdasht;
-Rüshan;
-Dzhiland;
-Murghab;
-Karakul;
Ayni Street Dushanbe
Close to Saghirdasht
Expect more screenshots soon! Also, remember to keep an eye out for the Official Changelog message above, so you can keep track of what cities are done. If we keep the momentum, Tajikistan will be done very soon. Stay tuned!
Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, Renegade, Qule and Pilot
Modelers: Mango, Slender and Gxys
Research: NRS, Şeppik, Ming and Lucas
Map Technician: Deidra
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
https://terramaps.net/forum/
https://www.youtube.com/channel/UC5iwA0 ... uvPQ39Iz_w
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6