ProjectTurkey BUGS

Locked
User avatar
Arayas
Site Admin
Posts: 7397
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: ProjectTurkey BUGS

Post by Arayas » July 29th, 2020, 8:55 pm

If i'm not mistaken, the same bug was in 1.0 so under 1.37.
No matter what i do, even adding support under the road, no succes.
For now i dont see a solution because i dont see the cause of a SCS sector behaving like that.
Project for now is on undetermined time hold.
ImageImage Image
support@roextended.ro
www.roextended.ro
User avatar
truckpulling92
PPM
Posts: 35
Joined: July 28th, 2020, 9:18 pm

Re: ProjectTurkey BUGS

Post by truckpulling92 » July 29th, 2020, 8:59 pm

I dont know if that helps but this is the error I got in the gamelog "00:02:38.954 : <ERROR> Item duplication detected! 0x2EC7D338D4050002" Pretty much right before you fall through the map, the whole map disappears on the navigation and the AI Traffic disappears.
User avatar
Arayas
Site Admin
Posts: 7397
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: ProjectTurkey BUGS

Post by Arayas » July 29th, 2020, 9:31 pm

That's a duplicated bush in Instanbul, harmless.

Problem
SCS sector 17+11 (not in map) is conflicting with SCS sector 18+11 (in map but untouched, just for Istanbul company inclusion)
Solution
added 18+11 from 1.38 update and problem solved.

Conclusion
SCS is weird and 1.38 its a shitty update.
ImageImage Image
support@roextended.ro
www.roextended.ro
suneelnairk34
PPM
Posts: 6
Joined: July 28th, 2020, 10:55 pm

Re: ProjectTurkey BUGS

Post by suneelnairk34 » July 29th, 2020, 10:15 pm

Not sure I understood so apologies in advance Arayas.... so you fixed the truck falling through issue? Or your comment was in reference to another issue?
suneelnairk34
PPM
Posts: 6
Joined: July 28th, 2020, 10:55 pm

Re: ProjectTurkey BUGS

Post by suneelnairk34 » July 29th, 2020, 10:21 pm

Ok kindly ignore my last post. Saw that Turkey 1A is now updated with the fix! Many many thanks Arayas! Much appreciated!
kalaka27
Posts: 29
Joined: January 1st, 2019, 9:54 am

Re: ProjectTurkey BUGS

Post by kalaka27 » August 2nd, 2020, 3:59 am

there is an invisible wall
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: ProjectTurkey BUGS

Post by BenganJ » August 2nd, 2020, 4:00 am

@Ïkalaka27

You know the drill here! Location coordinates and game log!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
Arayas
Site Admin
Posts: 7397
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: ProjectTurkey BUGS

Post by Arayas » August 2nd, 2020, 4:44 am

that was already fixed, no need anymore (reported by Clear F1)
ImageImage Image
support@roextended.ro
www.roextended.ro
kalaka27
Posts: 29
Joined: January 1st, 2019, 9:54 am

Re: ProjectTurkey BUGS

Post by kalaka27 » August 2nd, 2020, 3:23 pm

It has not been tried today, there is an invisible wall and there is also an invisible wall between İzmir and Muğla sec 0018+0016

cause of error terrain slope of prefab (creating invisible wall)



If the slope of the invisible wall is related to the terrain slope of the prefab, it throws a piece on the road and causes the invisible wall to form. Don't double post! //BenganJ
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: ProjectTurkey BUGS

Post by BenganJ » August 2nd, 2020, 3:33 pm

@kalaka27

Now I am tired of your DOUBLE postings and reports of already fixed things!
And where is the COORDINATES and the GAME LOG?
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
Locked