Poland Rebuilding 2.5.10 [1.51]
Re: Poland Rebuilding 2.4.1 [1.36.xx]
Hello there and warmest thanks Sergey!
@Arayas, yes I understand your point. From my view the situation is that I am using two profiles to play the game with two different combos. The first is the well known Promods combo with your 2.4 Roex where your old Romania is still present.
Since the merge between Promods and road to the black sea take much longer than expected I made an alternative combo without promods with your 2.4 DLC version in order to be able to drive at the DLC.
So I am looking forward for your new version and I hope it takes not that long with the promods merge so that a RC for Roex with PR will be also likely like with promods..
Keep up your awesome work!
@Arayas, yes I understand your point. From my view the situation is that I am using two profiles to play the game with two different combos. The first is the well known Promods combo with your 2.4 Roex where your old Romania is still present.
Since the merge between Promods and road to the black sea take much longer than expected I made an alternative combo without promods with your 2.4 DLC version in order to be able to drive at the DLC.
So I am looking forward for your new version and I hope it takes not that long with the promods merge so that a RC for Roex with PR will be also likely like with promods..
Keep up your awesome work!
Euroadnet-Map - Senior tester and assistant developer
Re: Poland Rebuilding 2.4.1 [1.36.xx]
Unfortunately, with the previous version of the connector, the game crashed. I published a version of the connector for Rusmap_2.01, which is now being tested.
Made changes to work correctly with Rusmap_2.0.
Please replace and tell me about the result.
К сожалению с предыдущей версией коннектора игра терпела крах. Я опубликовал версию коннектора для Русмап_2.01, который сейчас тестируется.
Внёс изменения для корректной работы с Русмап_2.0.
Прошу заменить и сказать мне о результате.
https://sharemods.com/bsra5qcl6woq/PPM2 ... 3.scs.html
Made changes to work correctly with Rusmap_2.0.
Please replace and tell me about the result.
К сожалению с предыдущей версией коннектора игра терпела крах. Я опубликовал версию коннектора для Русмап_2.01, который сейчас тестируется.
Внёс изменения для корректной работы с Русмап_2.0.
Прошу заменить и сказать мне о результате.
https://sharemods.com/bsra5qcl6woq/PPM2 ... 3.scs.html
Win-10 64bit,
ASUS ROG MAXIMUS XII FORMULA
Intel Core i-9 10900K ,5.3GHz
MSI Gaming X Trio GeForge RTX 3080
Система - 250 ГБ SSD M.2 Samsung 960 EVO
Игры - SSD SAMSUNG 860 QVO 1ТБ
память - CORSAIR Vengeance RGB Pro DDR4 - 4x8ГБ 4000 МГц
ASUS ROG MAXIMUS XII FORMULA
Intel Core i-9 10900K ,5.3GHz
MSI Gaming X Trio GeForge RTX 3080
Система - 250 ГБ SSD M.2 Samsung 960 EVO
Игры - SSD SAMSUNG 860 QVO 1ТБ
память - CORSAIR Vengeance RGB Pro DDR4 - 4x8ГБ 4000 МГц
Re: Poland Rebuilding 2.4.1 [1.36.xx]
Thank you Sergey :P
Now it works without crashing the game!
Now it works without crashing the game!
Re: Poland Rebuilding 2.4.1 [1.36.xx]
Just got done testing it, and I was able to cross from Poland into Belarus just fine and without crashing.
- dalmatian666
- PPM
- Posts: 33
- Joined: December 19th, 2019, 2:16 pm
Re: Poland Rebuilding 2.4.1 [1.36.xx]
Code: Select all
Still doesn't work for me, has two missing roads, one east from Radom, another one missing from Daugavpils to Vitebsk. Have a base in Kosice, and whenever I try to crossover the border into Poland (Lublin) I fall through the map, everytime If I have PL active.
Here is the end of my error log
0:00:46.631 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.ferrara' (of type 'city_data').
00:00:46.631 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.arezzo' (of type 'city_data').
00:00:46.631 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.castelnovo' (of type 'city_data').
00:00:46.631 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.augusta' (of type 'city_data').
00:00:46.631 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.crotone' (of type 'city_data').
00:00:46.631 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.laspezia' (of type 'city_data').
00:00:46.631 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.latina' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.lecce' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.ravenna' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.cariati' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.sibari' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.civitavec' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.lucca' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.pisa' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.oristano' (of type 'city_data').
00:00:46.632 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.posada' (of type 'city_data').
00:00:46.633 : <WARNING> Ignoring obsolete attribute 'city_name_uppercase' of unit 'city.orotelli' (of type 'city_data').
00:00:46.729 : <WARNING> [country_data] Ignoring obsolete license plate definitions for city 'chinary'.
00:00:46.767 : Loading country data ....
00:00:47.189 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/turkey/traffic.sii':
00:00:47.189 : <ERROR> [unit] The unit '_nameless.29a.649f.51d0' of type 'country_traffic_info' has dangling pointer (to 'traffic.bmw5.n') in the attribute named 'object'.
00:00:47.189 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/turkey/traffic.sii':
00:00:47.190 : <WARNING> [unit] The pointer to 'traffic.bmw5.n' looks like dangling pointer.
00:00:47.190 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/turkey/traffic.sii':
00:00:47.190 : <ERROR> [unit] The unit '_nameless.29a.649f.6190' of type 'country_traffic_info' has dangling pointer (to 'traffic.vw_touran.police') in the attribute named 'object'.
00:00:47.190 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/turkey/traffic.sii':
00:00:47.190 : <WARNING> [unit] The pointer to 'traffic.vw_touran.police' looks like dangling pointer.
00:00:47.652 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/georgia/traffic.sii':
00:00:47.652 : <ERROR> [unit] The unit '_nameless.29a.653d.eb50' of type 'country_traffic_info' has dangling pointer (to 'traffic.bmw5.n') in the attribute named 'object'.
00:00:47.652 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/georgia/traffic.sii':
00:00:47.652 : <WARNING> [unit] The pointer to 'traffic.bmw5.n' looks like dangling pointer.
00:00:47.652 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/georgia/traffic.sii':
00:00:47.652 : <ERROR> [unit] The unit '_nameless.29a.653d.eee0' of type 'country_traffic_info' has dangling pointer (to 'traffic.vw_touran.police') in the attribute named 'object'.
00:00:47.652 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/georgia/traffic.sii':
00:00:47.652 : <WARNING> [unit] The pointer to 'traffic.vw_touran.police' looks like dangling pointer.
00:00:47.672 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/azerbaijan/traffic.sii':
00:00:47.672 : <ERROR> [unit] The unit '_nameless.29a.6545.e230' of type 'country_traffic_info' has dangling pointer (to 'traffic.bmw5.n') in the attribute named 'object'.
00:00:47.672 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/azerbaijan/traffic.sii':
00:00:47.672 : <WARNING> [unit] The pointer to 'traffic.bmw5.n' looks like dangling pointer.
00:00:47.672 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/azerbaijan/traffic.sii':
00:00:47.672 : <ERROR> [unit] The unit '_nameless.29a.6545.ebf0' of type 'country_traffic_info' has dangling pointer (to 'traffic.vw_touran.police') in the attribute named 'object'.
00:00:47.672 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/azerbaijan/traffic.sii':
00:00:47.672 : <WARNING> [unit] The pointer to 'traffic.vw_touran.police' looks like dangling pointer.
00:00:47.674 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/syria/traffic.sii':
00:00:47.674 : <ERROR> [unit] The unit '_nameless.29a.6545.f070' of type 'country_traffic_info' has dangling pointer (to 'traffic.bmw5.n') in the attribute named 'object'.
00:00:47.674 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/syria/traffic.sii':
00:00:47.674 : <WARNING> [unit] The pointer to 'traffic.bmw5.n' looks like dangling pointer.
00:00:47.674 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/syria/traffic.sii':
00:00:47.674 : <ERROR> [unit] The unit '_nameless.29a.6545.fdf0' of type 'country_traffic_info' has dangling pointer (to 'traffic.vw_touran.police') in the attribute named 'object'.
00:00:47.674 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/YKSRSKTurkey195[1.36].scs | >/def/country/syria/traffic.sii':
00:00:47.674 : <WARNING> [unit] The pointer to 'traffic.vw_touran.police' looks like dangling pointer.
00:00:47.808 : Linking cities with countries ....
00:00:47.819 : Loading stamp data ....
00:00:47.833 : Loading sound item data ....
00:00:47.839 : Loading live stream data ....
00:00:47.839 : Loading movers data ....
00:00:48.654 : <WARNING> [model] Model geometry '/model/mover/towing_ship_d.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:48.654 : <WARNING> [model] Model geometry '/model/boat/rubberduck.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:48.654 : <WARNING> [model] Model geometry '/model/mover/rubberduck.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:48.768 : <WARNING> [model] Model geometry '/model/germany/ice/ice_train_6.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:48.771 : <WARNING> [model] Model geometry '/model/germany/ice/ice_train_4.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:48.776 : <WARNING> [model] Model geometry '/model/germany/ice/ice_train_double_4.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:48.780 : <WARNING> [model] Model geometry '/model/road/road_print_sound.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:48.943 : <ERROR> [fs] Failed to open file '/model/vehicle/cat_cb_434.pmg' in the read_only mode.
00:00:48.943 : <ERROR> [ld] Failed to open '/model/vehicle/cat_cb_434.pmg'.
00:00:48.984 : <WARNING> [model] Model geometry '/model/penguin/penguin.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:00:49.106 : Loading ferry data ....
00:00:49.125 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/promods-def-st-v243.scs | >/def/ferry/connection/nynashamn_visby.sii', line 3:
00:00:49.125 : <ERROR> [unit] The unit name 'conn.nynashamn.visby' is already taken by an existing unit (of type 'ferry_connection').
00:00:49.125 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/ferry/connection/nynashamn_visby.sii)
00:00:49.127 : <ERROR> [unit] File '<C:/Users/danmc/Documents/Euro Truck Simulator 2/mod/promods-def-st-v243.scs | >/def/ferry/connection/visby_nynashamn.sii', line 3:
00:00:49.127 : <ERROR> [unit] The unit name 'conn.visby.nynashamn' is already taken by an existing unit (of type 'ferry_connection').
00:00:49.127 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/ferry/connection/visby_nynashamn.sii)
00:00:49.136 : Loading hinges data ....
00:00:49.138 : Loading trigger action data ....
00:00:49.140 : <WARNING> Ignoring obsolete attribute 'additional_actions' of unit 'trig_action.s_time_srm' (of type 'trigger_action').
00:00:49.140 : <WARNING> Ignoring obsolete attribute 'on_armed' of unit 'trig_action.s_time_srm_d' (of type 'trigger_action').
00:00:49.140 : <WARNING> Ignoring obsolete attribute 'on_activated' of unit 'trig_action.s_time_srm_d' (of type 'trigger_action').
00:00:49.140 : <WARNING> Ignoring obsolete attribute 'on_reset' of unit 'trig_action.s_time_srm_d' (of type 'trigger_action').
00:00:49.140 : Loading cutscene data ....
00:00:49.143 : Loading routes data ....
00:00:49.144 : Loading overrides ....
00:00:49.145 : Loading cargo data ....
00:00:49.464 : Loading company cargo data ....
00:00:58.161 : Loading unlock data ....
00:00:58.176 : Loading oversize offer data ....
00:00:58.394 : Map '/map/europe.mbd' loading started ....
00:00:58.513 : <WARNING> Excessive sector boundary detected! (sec+0005-0009, [5432, 8819])
00:00:58.513 : <WARNING> Excessive sector boundary detected! (sec+0006-0010, [4999, 8057])
00:00:58.514 : <WARNING> Excessive sector boundary detected! (sec+0007-0010, [6627, 8505])
00:00:58.514 : <WARNING> Excessive sector boundary detected! (sec-0008+0001, [6674, 8194])
00:00:58.517 : <WARNING> Excessive sector boundary detected! (sec+0012+0000, [4834, 9029])
00:00:58.517 : <WARNING> Excessive sector boundary detected! (sec+0017+0016, [4283, 8353])
00:00:58.519 : <WARNING> Excessive sector boundary detected! (sec+0021+0018, [7373, 8844])
00:00:58.525 : <WARNING> Excessive sector boundary detected! (sec+0010+0009, [8604, 6282])
00:00:58.530 : <WARNING> Excessive sector boundary detected! (sec+0017-0001, [6125, 8145])
00:00:58.531 : <WARNING> Excessive sector boundary detected! (sec+0019+0003, [9821, 10772])
00:00:58.537 : <WARNING> Excessive sector boundary detected! (sec+0007-0006, [-8355269, 8368870])
00:00:58.608 : <WARNING> Excessive sector boundary detected! (sec+0002+0035, [8183, 4634])
00:00:58.609 : <WARNING> Excessive sector boundary detected! (sec+0003+0041, [9279, 5021])
00:00:58.633 : <WARNING> Unable to find 'City' 'ljugarn' for 0x28645C5884000001
00:00:58.652 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x7B9BE582AF00001)
00:00:58.691 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AE7EC2C6D0008ED)
00:00:58.691 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AE7EC2C9300035F)
00:00:58.693 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AEF96483840060E)
00:00:58.694 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AE7EC2C04000C93)
00:00:58.695 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AE7EC2CAF800EBB)
00:00:58.707 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AE7F7142EC007A2)
00:00:58.707 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AE7F7149AC007A1)
00:00:58.711 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AEF336878C00225)
00:00:58.711 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AEF336892400223)
00:00:58.711 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2AEF4D94FE800A79)
00:01:00.529 : <ERROR> [trigger_item] No actions set for item 0x2621AA7C31000001
00:01:00.529 : <ERROR> [trigger_item] No actions set for item 0x2621AAB4D0400001
00:01:00.531 : <ERROR> [trigger_item] No actions set for item 0x2621AD0010800001
00:01:00.531 : <ERROR> [trigger_item] No actions set for item 0x2621AD1C84000002
00:01:00.531 : <ERROR> [trigger_item] No actions set for item 0x2621AD3CAF400000
00:01:00.536 : <ERROR> Oversize trajectory order rule without active route checkpoint. uid: 0x2F92708CE1000001
00:01:00.540 : <ERROR> [trigger_item] No actions set for item 0x8395BB0E1700001
00:01:00.548 : <ERROR> [trigger_item] No actions set for item 0x6FBE18790800001
00:01:00.550 : <ERROR> [trigger_item] No actions set for item 0x2D1D347467400002
00:01:00.552 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2F94AF9403400001)
00:01:00.552 : <WARNING> [trigger_item] Creating custom action from a non-customizable action 'pay_toll' (0x2F94AF94E9C00000)
00:01:00.989 : <ERROR> Node linkage inconsistency detected! Node uid:0x29FF0CA8A2400002
00:01:01.302 : Map base sectors successfully loaded.
00:01:01.326 : Map loaded
00:01:01.334 : Loading save '/steam/profiles/44616E69656C204D634C656F64/save/autosave_job_3/game.sii'
00:01:01.494 : Route data generation started.
00:01:02.063 : <ERROR> [route_data_u::compute_nav_nodes] Checkpoints with the same order, route: ols_bial1, uid: 0x2935DF76F0F5BB and 0x80BA7F399800000
00:01:02.280 : Route data generation finished.
00:01:02.290 : <ERROR> Company item without company assignment! (73225.1;0.820313;-15380.7)
00:01:02.290 : <ERROR> Company item without company assignment! (-22630.9;212.297;206374)
00:01:02.290 : <ERROR> Company item without company assignment! (56600.4;18.793;-10780.2)
00:01:02.290 : <ERROR> More companies without company assignment (set g_developer to 2 to reveal all).
00:01:02.421 : Road network navigation caching started.
00:01:03.756 : <WARNING> More than one company is linked to item 0x335C667CD300393D, ignoring precomputed data:
00:01:03.756 : <WARNING> item 0x335C667C29003920 city 'kulsari'
00:01:03.756 : <WARNING> item 0x335C667CD300393D city 'kulsari'
00:01:27.120 : <WARNING> Unable to find route from: company.volatile.euronomer.krasnodar to a2logistic(krasnodar)!
00:01:29.999 : <WARNING> Unable to find route from: company.volatile.a2logistic.krasnodar to euronomer(krasnodar)!
00:01:30.703 : <WARNING> Unable to find route from: company.volatile.ns_oil_ru.armavir to trameri(armavir)!
00:01:31.749 : <WARNING> Unable to find route from: company.volatile.trameri.armavir to ns_oil_ru(armavir)!
00:02:44.924 : <WARNING> Unable to find route from: company.volatile.wilnet_trans.donesk to exomar(donesk)!
00:02:50.213 : <WARNING> More failures to find a route.
00:03:41.989 : Garage update started.
00:03:41.989 : <ERROR> Garage spawn point not found! (emden)
00:03:42.046 : <ERROR> Garage spawn point not found! (piatra)
00:03:42.046 : <ERROR> Garage spawn point not found! (vidin)
00:03:42.051 : <ERROR> Garage spawn point not found! (bacau)
00:03:42.051 : <ERROR> Garage spawn point not found! (timisoara)
00:03:42.052 : <ERROR> Garage spawn point not found! (craiova)
00:03:42.060 : <ERROR> Garage spawn point not found! (balti)
00:03:42.060 : <ERROR> Garage spawn point not found! (kragujevac)
00:03:42.060 : <ERROR> Garage spawn point not found! (osijek)
00:03:42.060 : <ERROR> Garage spawn point not found! (ruse)
00:03:42.090 : <ERROR> Garage spawn point not found! (arad)
00:03:42.091 : <ERROR> Garage spawn point not found! (chisinau)
00:03:42.091 : <ERROR> Garage spawn point not found! (nis)
00:03:42.091 : <ERROR> Garage spawn point not found! (novisad)
00:03:42.091 : <ERROR> Garage spawn point not found! (skopje)
00:03:42.118 : <ERROR> Garage spawn point not found! (sibiu)
00:03:42.118 : <ERROR> Garage spawn point not found! (uzhhorod)
00:03:42.118 : <ERROR> Garage spawn point not found! (cluj)
00:03:42.144 : <ERROR> Garage spawn point not found! (pleven)
00:03:42.145 : <ERROR> Garage spawn point not found! (constanta)
00:03:42.178 : <ERROR> Garage spawn point not found! (bucuresti)
00:03:42.241 : <ERROR> Garage spawn point not found! (beograd)
00:03:42.242 : <ERROR> Garage spawn point not found! (walcz)
00:03:42.302 : <ERROR> Garage spawn point not found! (oradea)
00:03:42.632 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.632 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.669 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.669 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.669 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.669 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.669 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.670 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.670 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
00:03:42.813 : <ERROR> Garage spawn point not found! (ershov)
00:03:42.813 : <ERROR> Garage spawn point not found! (nitra)
00:03:42.813 : <ERROR> Garage spawn point not found! (novezamky)
00:03:42.813 : <ERROR> Garage spawn point not found! (cbalog)
00:03:42.813 : <ERROR> Garage spawn point not found! (brezno)
00:03:42.813 : <ERROR> Garage spawn point not found! (levice)
00:03:42.814 : <ERROR> Garage spawn point not found! (sabinov)
00:03:42.814 : <ERROR> Garage spawn point not found! (slubovna)
00:03:42.814 : <ERROR> Garage spawn point not found! (poprad)
00:03:43.047 : Garage update finished.
00:03:43.058 : [app_lcl] Localization module '/locale/en_us/local_module.rusmap_cities.sii' has been applied.
00:03:43.058 : [app_lcl] Localization module '/locale/en_us/local_module.polreb.sii' has been applied.
00:03:43.059 : [app_lcl] Localization module '/locale/en_us/local_module.mideast_cities.sii' has been applied.
00:03:43.059 : [app_lcl] Localization module '/locale/en_us/local_module.pm_cargo.sii' has been applied.
00:03:43.065 : [app_lcl] Localization module '/locale/en_us/local_module.pm_cities.sii' has been applied.
00:03:43.065 : [app_lcl] Localization module '/locale/en_us/local_module.pm_legend.sii' has been applied.
00:03:43.066 : [app_lcl] Localization module '/locale/en_us/local_module.pjid.sii' has been applied.
00:03:43.067 : [app_lcl] Localization module '/locale/en_us/local_module.fmax.sii' has been applied.
00:03:50.033 : <WARNING> [tobj] Sanitized '<MEMFILE><UNKNOWNFS>/material/ui/map/road/road_fr_nb2.tobj' functionality - found 0xffffff88, expected 0x01.
00:05:59.073 : Creating save-game file (/steam/profiles/44616E69656C204D634C656F64/save/autosave_job_4/game.sii) ...
00:05:59.095 : Sector force started.
00:05:59.385 : Sector force finished.
00:05:59.513 : [actor] Initialized at [39583.7;78.5;10323.5]
00:05:59.603 : Forcing sector data!
00:05:59.603 : Sector force started.
00:05:59.608 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x938EA0F19500CA
00:06:00.654 : Sector force finished.
00:06:40.438 : <ERROR> Prefab terrain quad info mismatch detected! Try update the prefab item uid: 0x2935DE7660C5F0
00:06:49.505 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:06:57.746 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:00.472 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:00.655 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:06.905 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:08.272 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:11.238 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:13.955 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:13.993 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:33.922 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:35.106 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:40.690 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:42.006 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:43.941 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:07:48.506 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/terrain/fallen_forest_sfr.mat
00:09:42.098 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x2935ED5B60B3DB
00:09:42.098 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x2935ED6700B35E
00:09:42.099 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x2935ED8440B54D
00:09:42.100 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x2935ED9400A1AA
00:09:42.100 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x2935ED97B0A33D
00:09:42.102 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x2935EDD960A317
00:09:42.104 : <ERROR> Walker item is obsolete now and it will be removed in future versions. Uid: 0x103001FA63011CB
00:09:42.114 : <ERROR> Item duplication detected! 0x36D1F4DD3400001
and the load order:
Swedish islands
Paris Rebuilt 2.4
YKSRSK SR road connection 2.2.1
YKSRSK Bosnia Addon 1.3
YKSRSK 19- Promods 2.42 ME RC
ROEX 2.3.5-SRegionv2
ROEX 2.3.5-RusMapRC
PM243-ROEX2.4RC
YKSRSK 1.9.5
ROEX 2.4
MedMap 0.1
PM 2.4.3-RM2.0-PR2.4.1 RCv.0.13
Poland Rebuilding
Promods ME Addons Assets
Promods ME Defmap
Promods Def
Piter for Rusmap 2.0
Rusmap Def
Rusmap Map
Rusmap Model
Rusmap Model 2
Promods Map
Promods Media
Promods Models 3
Promods Models 2
Promods Models 1
Promods Assets
srmap fix for 1.36
Lublin fix v3
Southern Region Def and Map DLC
Southern Region Model 1
SR Model 2
SR Model 3
Great Steppe def 1.36
Great Steppe map 1.36
Great Steppe model 1.36
PJ Indo v2.65
Antarctica Def 0.8
Antarctica Map 0.8
Not sure what the problem is, iam also using frkn64s graphic overhaul 4.0 with the 2.1 promods addon at the top of the load order, but don't think that is whats causing the problems. Any help would be greatly appreciated :P
Re: Poland Rebuilding 2.4.1 [1.36.xx]
You use Roex 2.4
Thrre is no proper Roadconnection Fr Roex to Poland rebuild. Kosice was altered by Roex in the non dlc version.
Unfortunately you will have to change to the DLC version of Roex and ykrsk and then wait for promods black sea merge which can come any day soon
Arayas already said he won't make any Roadconnection for the old non dlc versions
Rrgards
MG mike
Thrre is no proper Roadconnection Fr Roex to Poland rebuild. Kosice was altered by Roex in the non dlc version.
Unfortunately you will have to change to the DLC version of Roex and ykrsk and then wait for promods black sea merge which can come any day soon
Arayas already said he won't make any Roadconnection for the old non dlc versions
Rrgards
MG mike
Euroadnet-Map - Senior tester and assistant developer
Re: Poland Rebuilding 2.4.1 [1.36.xx]
I`m driving PR in a seperate profil with PM and I can say the cities in PR are well made. They look really beautiful. :D
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: Poland Rebuilding 2.4.1 [1.36.xx]
Hi,
Yes indeed.. Promods claims all the time that you need a pc with good performance for their map.. And yes Promods Poland is light-years better than vanilla Poland. But for me, if I take poland Rebuild and look at it, it seems that Promods Poland is a "low version" of it. The road network and the cities are all similar and the style how the maps are made are almost same, but Poland rebuild has so much more on detail.. Cities like Gdansk, Poznan, wroclaw, or scerrezin are looking much more realistic than in Promods.. And also like at other promods parts their understand very well the art of building only a handful of driveable roads but let it look like a real big city in Reallife..
Exept for Gdansk. This is also in the game a real big city, but I like this also..
Some things on it are looking strange for me. For example at the A4 heading from germany to wroclaw. There is an entrance/exit from the expressway with a gas station direct onto it. Direct onto the triangle where mostly only green Gras is to found. But there Is a gas station. You can refuel by leaving or entering the expressway... I have never seen something like this in reallife. And I think in germany such things would not be allowed to build. But since Poland rebuild has it, I think there must be a real idol for it..
Anyway, it is a Ver beautiful map and I am looking forward if promods releases his black sea merge, so that we can include the map in our combos..
Regards
MG Mike
Yes indeed.. Promods claims all the time that you need a pc with good performance for their map.. And yes Promods Poland is light-years better than vanilla Poland. But for me, if I take poland Rebuild and look at it, it seems that Promods Poland is a "low version" of it. The road network and the cities are all similar and the style how the maps are made are almost same, but Poland rebuild has so much more on detail.. Cities like Gdansk, Poznan, wroclaw, or scerrezin are looking much more realistic than in Promods.. And also like at other promods parts their understand very well the art of building only a handful of driveable roads but let it look like a real big city in Reallife..
Exept for Gdansk. This is also in the game a real big city, but I like this also..
Some things on it are looking strange for me. For example at the A4 heading from germany to wroclaw. There is an entrance/exit from the expressway with a gas station direct onto it. Direct onto the triangle where mostly only green Gras is to found. But there Is a gas station. You can refuel by leaving or entering the expressway... I have never seen something like this in reallife. And I think in germany such things would not be allowed to build. But since Poland rebuild has it, I think there must be a real idol for it..
Anyway, it is a Ver beautiful map and I am looking forward if promods releases his black sea merge, so that we can include the map in our combos..
Regards
MG Mike
Euroadnet-Map - Senior tester and assistant developer
Re: Poland Rebuilding 2.4.1 [1.36.xx]
@MG Mike
Promods version of Poland was once done by the Poland Rebuild group, which then
was member of the Promods team. Later they broke back out from that and started
on their own again, hence the same looking! :D
Promods version of Poland was once done by the Poland Rebuild group, which then
was member of the Promods team. Later they broke back out from that and started
on their own again, hence the same looking! :D
Re: Poland Rebuilding 2.4.1 [1.36.xx]
Yeah, Bengan I know it.
In Promods Forum you can read why the cooperation was broken.. Promods is always on route to use newest materials and newest models and improve their map with it. This is one grounds why their skipped their Hamburg.. It is horribly outdated, old walls and old textures and so on.
They are not going to bring it back. They prefer a new rebuild but at the moment no time and no manpower for it. But back to Poland rebuilt. I think I have read that the PR team didn't want to change everything with new models in the past and there were some communication problems also.. And so the cooperation broke apart.
At the new current PR map there are some areas I don't like either with that old one lane interchanges..
But if I have understood right, there is a more bigger update in the pipeline for the PR Lap and in this they are going to improve these old interchanges also.
So I am curious and look forward for it..
In Promods Forum you can read why the cooperation was broken.. Promods is always on route to use newest materials and newest models and improve their map with it. This is one grounds why their skipped their Hamburg.. It is horribly outdated, old walls and old textures and so on.
They are not going to bring it back. They prefer a new rebuild but at the moment no time and no manpower for it. But back to Poland rebuilt. I think I have read that the PR team didn't want to change everything with new models in the past and there were some communication problems also.. And so the cooperation broke apart.
At the new current PR map there are some areas I don't like either with that old one lane interchanges..
But if I have understood right, there is a more bigger update in the pipeline for the PR Lap and in this they are going to improve these old interchanges also.
So I am curious and look forward for it..
Euroadnet-Map - Senior tester and assistant developer