(WIP) YKSRSK Rework

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BenganJ
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Re: (WIP) YKSRSK Rework

Post by BenganJ » April 21st, 2019, 11:52 am

Well, I've said it before. THIS IS GOING TO BE A HELL OF A YEAR!
You're awesome guys! :D :D :D :D :D
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asilas
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Re: (WIP) YKSRSK Rework

Post by asilas » April 21st, 2019, 11:56 am

I like yks borders my fps fine paper check function is great but overall I like yks borders
:D lietuvis čia xddd pirmas lietuvis
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FunTrucker_18
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Re: (WIP) YKSRSK Rework

Post by FunTrucker_18 » April 21st, 2019, 6:59 pm

Will the original border prefabs stay and optimized? Is it possible to give them Passport Control triggers at all?
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TunDrik
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Re: (WIP) YKSRSK Rework

Post by TunDrik » April 21st, 2019, 9:14 pm

I am FINISHED with the first (largest) phase of this rebuilding project! I have completely replaced all of those old, low quality building models you have seen so many time driving around this map. I believe that this will be the first version that will be released of the rework, but that doesn't mean there isn't more to come in the future! ;)
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Arayas
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Re: (WIP) YKSRSK Rework

Post by Arayas » April 21st, 2019, 9:19 pm

Nice to hear that. Will talk about this.
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Dawid2849
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Re: (WIP) YKSRSK Rework

Post by Dawid2849 » April 21st, 2019, 9:33 pm

Wow! You did it very quickly. I can not wait for the release!
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Willudude
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Re: (WIP) YKSRSK Rework

Post by Willudude » April 21st, 2019, 10:57 pm

Yes thats realy very quick.
Great job.
id777
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Re: (WIP) YKSRSK Rework

Post by id777 » April 22nd, 2019, 9:26 am

It's even a reason for me to play YKSRSK again ;)

Waiting for release!
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ExtremorPL
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Re: (WIP) YKSRSK Rework

Post by ExtremorPL » April 22nd, 2019, 12:43 pm

Can you add a port to Baku? :D
Good job!
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Arayas
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Re: (WIP) YKSRSK Rework

Post by Arayas » April 22nd, 2019, 12:46 pm

Why do you need a port there?
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