[REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

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Arayas
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Arayas » September 7th, 2019, 12:24 am

You don't need any of those. Just click on the city in Google maps and you will see the english name and the original one.
Lines14
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Lines14 » September 8th, 2019, 1:09 pm

good solution!)
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Kaperios » September 8th, 2019, 3:28 pm

Or use Openstreetmap and do it the other way around, it displays the local name and when choosing a city you will see it's English name (You can browse by English names).
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by 09_KZ » September 8th, 2019, 3:43 pm

BenganJ wrote:
September 4th, 2019, 10:21 pm
FYI, the TGS creator 09_KZ is a member on this forum too and is here
every now and then, so probably he will answer you later. Thanks for
the reports on the names and the F11's to get coordinates, but it would
be even better if you copy-paste from the file bugs.txt here, then it
will be MUCH easier to get to that exact place when checking it out!
The errors indicated above are not related to the Great Steppe map. Since the signs of the settlements are not on my map, but in the presented mod theme. a failure under the texture near the gas station is most likely also associated with this addition. Since I drove there earlier without any problems. In conjunction with Rus Map, ProMods and the southern region.

In any case, you have to wait for a big update. You can find the details here:
http://truck-sim.club/topic/31756-v-raz ... /?p=633588
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by BenganJ » September 8th, 2019, 3:48 pm

Just what I suspected. Thank you for the answer 09_KZ! :D
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by psychoszoku » September 9th, 2019, 10:39 pm

Will this connection be affected, when 09_KZ is doing rescale of his map :)?
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Arayas
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Arayas » September 9th, 2019, 11:41 pm

most likely yes
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by BenganJ » September 9th, 2019, 11:59 pm

For the record, the correct term here is probably reconstruction NOT
rescaling. :D
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Lines14
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Lines14 » September 22nd, 2019, 3:05 pm

After install the last YKSRSK 1.9.2 the issue with road next to the gas station in Great Steppe map has been solved! Its so strange =D but well done guys!
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Arayas » September 22nd, 2019, 9:06 pm

That's a Promods conflict with FLD pack used by Roex and GS. It's also random. We didnt fix nothing but they have to take care of this problem.
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