Project Turkey

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dede
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Re: Project Turkey

Post by dede » May 13th, 2021, 2:50 pm

FunTrucker_18 wrote:
April 28th, 2021, 4:17 am
I'm just waiting for completion of Turkey, cuz I expect possible shifts (adjustments maybe?) in that area with the border to "my" Georgia & Azerbaijan. I got all the files with Assets & Map ready, I'll just have to take a look because of the New Bullshit System by SCS. Probably gonna replace older YKS models with SCS assets.
Will there be any updates to Project Turkey 1.3.5 or will it remain incomplete? Did some mistakes in this map MOD have been made on purpose (such as the removal of yavuz sultan selim bridge), or there are other innovations that are planned to be made in the future updates, can you give information about these curious issues. ,greetings.
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Arayas
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Re: Project Turkey

Post by Arayas » May 13th, 2021, 5:42 pm

Mistake against what? "Reality"? So when is real? When you have a bridge or when you have Turkey far in the Black Sea? Last time i've check Turkey was a country on land not a floating one on sea.
About "incomplete"...sorry i dont have the time and means to make a full country map in 3 days...but you know? i do my best. And...where are the mappers from Turkey to help to this construction?

YKS got to the size and space of it because one and only reason: the DEMAND of turkish community to be "real". Oooohh you must include this and that and you forgot to add my city and so on. And the map size got crazy covering over a half a continent. Don't worry, i see another "real" map trying to do exactly that and pretty soon it will start to go on the same YKS path for the sake of "reality" building Mersin probably somewhere in Iran or India.
Editor SPACE has exact limits. What you want is just fantasy.

You talk about "mistakes" and "issues" then you ask for informations. The only info i have for you is: this map is not for you. Greetings.
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BenganJ
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Re: Project Turkey

Post by BenganJ » May 21st, 2021, 11:05 pm

@Arayas

Please, check PM!
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therobloxians1119
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Re: Project Turkey

Post by therobloxians1119 » June 13th, 2021, 6:05 am

So will this topic about Project Turkey now be closed/locked as it is no longer continued?
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Arayas
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Re: Project Turkey

Post by Arayas » June 13th, 2021, 8:35 am

yes
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wftrucker87
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Re: Project Turkey

Post by wftrucker87 » June 30th, 2021, 12:05 pm

hello, yesterday I installed project turkey and roex 2.65. the map shows me the road network but no cities or city names.
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Shiriru94
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Re: Project Turkey

Post by Shiriru94 » June 30th, 2021, 12:45 pm

Hi,

Project Turkey is now included in RoEx 2.7. Try this version instead
Maps: PM+ME 2.56, Red Sea 1.3.1, Greenland 0.20, Balkans 5.1, MedExp 1.3, Malta 1.0, MKR 1.4.2, RM 2.4.2 + SZM 2.4.2 - SibirMap 2.1.2, TGS 2.0 + Aral 2.0 - SR 10.5, Volga 1.2, RoEx 3.1 + AzGe, Caucasus 1.0a, SE-Isl. 1.10, Asia 1.1, Rhodes 1.0
wftrucker87
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Joined: December 25th, 2019, 12:22 pm

Re: Project Turkey

Post by wftrucker87 » June 30th, 2021, 12:51 pm

i downloaded roex 3.0. Is it also included in this version?
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BenganJ
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Re: Project Turkey

Post by BenganJ » June 30th, 2021, 1:05 pm

@wftrucker87

Yes!
And why creating a new topic when there's already one? Shape up! //BenganJ (Moderator)
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