[DX9] Help regarding Nvidia Profile Inspector (NPI) [CLOSED]

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BenganJ
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Re: Help regarding Nvidia Profile Inspector

Post by BenganJ » February 4th, 2019, 1:20 pm

@clear F1

Yes I'm using a graphics and weather mod called Spring v3.1 by Grimes. That
is in the present profile and what you see in my recent videos. In other profiles
I also use NEXT-GEN graphics mod too, but without using Reshade.

Link Spring v3.1 https://forum.scssoft.com/viewtopic.php?f=34&t=199140
Link NEXT-GEN https://forum.scssoft.com/viewtopic.php?f=34&t=247693

Yeah, BoneyM might be the reason!
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Re: Help regarding Nvidia Profile Inspector

Post by clear F1 » February 4th, 2019, 1:40 pm

Can not see it now?
I have not monetized on Youtube, but in the past Boney M and Arabesque songs were fine.

Below
youtube.com/watch?v=1w7gy9hiFko&t=1344s

I got accustomed to RGM, so I will continue with Frkn 64.

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Re: Help regarding Nvidia Profile Inspector

Post by BenganJ » February 4th, 2019, 1:58 pm

@clear F1

Now I've seen the video. Really nice one. Those short kind of freezes you
get, I think is because the game is loading in new objects ahead of you.
I learned when I started mapping, that too big terrain areas is not good,
then you will get those! For me that happened because I had, in the beginning,
too large areas of sea, so when i redesigned those areas in smaller ones, those
freezes went away! But as a user, you can't do anything about that, it's the
mappers task to split the areas in pieces!

I'm not sure about this, but I think I've seen that people use RGM together
with NEXT-GEN, But I have never used those together.

Grimes has done a lot of seasonal mods, which I use almost all the time.
Link to all his mods: https://grimesmods.wordpress.com/
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Re: Help regarding Nvidia Profile Inspector

Post by clear F1 » February 4th, 2019, 5:18 pm

Grims season mod uses autumn and winter several times. I will use both spring and summer.
The last video was deleted.
Thank you as always.

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Last edited by clear F1 on February 5th, 2019, 4:05 am, edited 1 time in total.
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Re: Help regarding Nvidia Profile Inspector

Post by BenganJ » February 4th, 2019, 5:51 pm

@clear F1

I talked bout sharpening the graphics some time ago! Here is 2 small videos
showing how one can get more info from the rendered screen image by what's
called smart sharpening.The system I use for that purpose has the ability to
set a value between 0 and 5 for sharpening power. In the middle of the 2 videos
I switch from 0 to 5, which is an extreme value, just to show the sharpening
effect. I have settled for myself at a value of 1.8. So, here's the 2 videos, one in
a quarry and one in a city.
Quarry:

City:


What do you think about it?
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Re: Help regarding Nvidia Profile Inspector

Post by clear F1 » February 5th, 2019, 4:05 am

Good morning, smart sharpening Is this also applicable to movies?
For photo, it will be a sharp image.If it's a movie, there are likely to be flickering.
I think that my way of communicating about sharpness was bad.
I was curious that the letters and pictures on the loading platform were blurred when passing with the AI ​​trailer.
It is resolved by yesterday's anisotropic filtering setting.
I tried and tried that sharpness that can be seen in Youtube theater mode can not be seen with full screen, but it is very difficult.
In the game recording, I tried uploading the recorded file of 35 Mbps to 60 Mbps at HEVC, but the result has not changed at all.
I found out that the compression ratio of Yotube is not constant and the compressed size is constant (see the results).
Currently, the image quality at the time of the game is very satisfied thanks to you.
I apologize again because I have no English language skills. Still give me much, I thank you from the bottom of my heart.

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Re: Help regarding Nvidia Profile Inspector

Post by BenganJ » February 5th, 2019, 12:27 pm

@clear F1

I can assure you that the English language you produce here is more than adequate!
May be I'm not that good at describing what it's all about. I'll try again.

The sharpening I'm talking about is just a so called post-processing application, making
both the screen image and the recorded video looking more sharp. The 2 videos I showed
you, the created sharpness was exaggerated, too much, just to show the effect. Take a look
at my produced videos and you'll see better what I'm talking about in reality.

BUT, if you feel that the screen and video quality you've got now is optimal for you, you
shouldn't do anything more. You are the ultimate judge, deciding when you're satisfied.
I'm very glad I got the opportunity to help you get what you have today. You will always
be welcome here to ask questions or just participate in the discussions.
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Re: Help regarding Nvidia Profile Inspector

Post by clear F1 » February 5th, 2019, 1:07 pm

@ Bengan J
Thank you. I will upload Video again in a few hours.

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System: Windows 10
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Memory: G.Skill DDR4-3000 16GB
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BenganJ
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Re: Help regarding Nvidia Profile Inspector

Post by BenganJ » February 5th, 2019, 6:51 pm

@clear F1

Regarding the recording bit rate! I think YouTube recommends around 12 Mbps,
so that's the bit rate I use when recording. YouTube processes the video after
you have uploaded it, so why not use their recommendations to let your CPU
and GPU have an easier task when recording? Once again, take a look at my
recorded videos, pretty good quality there, I should say! :D
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Re: Help regarding Nvidia Profile Inspector

Post by Kimmer » February 9th, 2019, 7:41 am

@BenganJ, thanks for the information. These worked very well for me. All the information you share here is valuable. You should prepare and share a video for them. Now I'm much happier to know you :)
I share a video taken with these settings tonight.
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