[DX11] Help regarding Nvidia Profile Inspector (NPI)

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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » December 2nd, 2020, 9:55 am

@guigehlen

Thanks, I'll have a look at it a bit later, so stay tuned. Right, but as I said earlier, it doesn't matter how many
screens you use in extended mode, as long as the game is displayed at ONLY one of them, you'll need the
Single multimon file!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by black-coffee » December 2nd, 2020, 11:09 am

@BenganJ waiting for those pictures with the Samsung holodeck... :)
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » December 2nd, 2020, 11:23 am

@black-coffee

Hahahaha, sadly I didn't get the time to unpack and mount yesterday!
But you'll get a mouthful later, I promise! :laugh3: :laugh3: :laugh3:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » December 2nd, 2020, 11:42 am

@guigehlen

After a quick look at your settings, I can't see any wrong ones!
So, what makes you think you haven't got any AA? I assume you,
after having made the NPI settings, also hit the Apply changes
button in the upper right. Can you make a screenshot of some
power lines when in the cabin view?

@JHTrucker
Have a look at his settings too and tell me what I missed this time! :tease:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by killingjoke » December 2nd, 2020, 2:32 pm

@JHTrucker
I play without hdr anyway so there is still hope that you can still choose between on or off.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » December 2nd, 2020, 4:35 pm

@killingjoke

What I think JHTrucker said was that it might NOT be possible
in 1.40 to choose HDR at all, as it might be in-built. SCS says
that all the rendering will be in HDR!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by killingjoke » December 2nd, 2020, 5:37 pm

Yeah that is why I said I hope there is still the option to turn it off. If not bad luck, but the new lighting looks amazing.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by guigehlen » December 2nd, 2020, 7:49 pm

@BenganJ

Sorry for the delay in write back, I woke up just now! I'm using the 1 Screen Multimon file, I only have try the 2 screen file once to test if that is the problem! And yes, i've Apply the NPI config kkkkkkk I take some in-game pictures, and put my config.cfg together if then for u to look to! As u will see, my game are all pixelated on the borders of the objects! Even if I put in 8x AA and 8xSGSS the pixelation continues!

I also forgot to tell my resolutions, main screnn 1366x768(screen that i run the game), secondary screen 1660x900! It's possible that the second screen are causing this problem?

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » December 2nd, 2020, 8:00 pm

@guigehlen

FYI, all that is in the game log, so no news there. But I will take a look at the screenshot(s)!
I'll be back!

EDIT: Yes, you have heavily jagged edges, no AA as far as I can see! Let's wait for JHTrucker
to look at this. Until then I will try to pin down why this happens! Stay tuned!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by guigehlen » December 2nd, 2020, 8:12 pm

I'll stay tuned! And once again thanks for the help!
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