[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@toni1958
No, you shouldn't do ANYTHING with the Sound Fixes Pack, just make the mod I have
described in the first post and place it right above the Sound Fixes Pack. The sound
volume shouldn't have been changed by that mod of yours, but if it feels OK for you,
please send it to me via PM and I'll have a look at it!
No, you shouldn't do ANYTHING with the Sound Fixes Pack, just make the mod I have
described in the first post and place it right above the Sound Fixes Pack. The sound
volume shouldn't have been changed by that mod of yours, but if it feels OK for you,
please send it to me via PM and I'll have a look at it!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Good evening,
I have now created an account because I can't get any further.
Without the Nvidia Profile Inspector I have the problem with thin graphic elements in the game such as Power lines, lamp posts ..
They flicker without end and that spoils the fun. When I play with the changes in the NPI as described in the first post, I have the problem that the trees in the game start to flicker and glitter.
Now I've read somewhere that this has something to do with bad graphics and we can't do anything about it ourselves.
Is that true or is there an attitude to counteract it?
I have now created an account because I can't get any further.
Without the Nvidia Profile Inspector I have the problem with thin graphic elements in the game such as Power lines, lamp posts ..
They flicker without end and that spoils the fun. When I play with the changes in the NPI as described in the first post, I have the problem that the trees in the game start to flicker and glitter.
Now I've read somewhere that this has something to do with bad graphics and we can't do anything about it ourselves.
Is that true or is there an attitude to counteract it?
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Kiwiratte
Welcome! To me this sounds as if you have made some kind of wrong configuration.
To be able to help, we will need your latest game log and as many screenshots it
takes to show all the configuration of your Nvidia Profile Inspector, NPI!
Welcome! To me this sounds as if you have made some kind of wrong configuration.
To be able to help, we will need your latest game log and as many screenshots it
takes to show all the configuration of your Nvidia Profile Inspector, NPI!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Thanks,
this Picture
https://ibb.co/fN6yJTQ
shows my NPI Settings
and this is my latest game.log
https://justpaste.it/7towj
this Picture
https://ibb.co/fN6yJTQ
shows my NPI Settings
and this is my latest game.log
https://justpaste.it/7towj
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Kiwiratte
Thanks for the info! I've had a fast look at it all and I must say that you seem to have configured as required.
In Step 2, which multimon file did you download and install and also, did you place it in the correct place?
Thanks for the info! I've had a fast look at it all and I must say that you seem to have configured as required.
In Step 2, which multimon file did you download and install and also, did you place it in the correct place?
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I download the multimon file for 1 Monitor, in my Setup i have 2 Monitors in use, but while i play i use only the main monitor and the 2end monitor is just for SpedV.
So ETS2 runs only on one monitor.
The file itself goes for me to S:/Games/ETS2/Euro Truck Simulator 2 (thats not where the game is installed itself)
So ETS2 runs only on one monitor.
The file itself goes for me to S:/Games/ETS2/Euro Truck Simulator 2 (thats not where the game is installed itself)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Kiwiratte
Yes, where you also have the mod folder and where the -homedir is pointed to in the startup options!
Good! BUT, checking your load order it seems VERY random and that's NOT good. Mods have to be placed
in a certain order. Check this video, which will explain in what order different categories should be placed.
To see how to proceed here, it would be nice if you could make a short video showing the problem you have.
Yes, where you also have the mod folder and where the -homedir is pointed to in the startup options!
Good! BUT, checking your load order it seems VERY random and that's NOT good. Mods have to be placed
in a certain order. Check this video, which will explain in what order different categories should be placed.
To see how to proceed here, it would be nice if you could make a short video showing the problem you have.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
hm that my load order seems very random confuses my a lil bit but i will take a closer look at it.
meanwhile here a short and bad quality (sry :p) video of my problem, but i think its enough to show clearly what my problem with the trees is.
hm that my load order seems very random confuses my a lil bit but i will take a closer look at it.
meanwhile here a short and bad quality (sry :p) video of my problem, but i think its enough to show clearly what my problem with the trees is.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Kiwiratte
Yes, that clearly states your problem. Let me think about this and also check out your settings once again.
And maybe JHTrucker will see what I can't see right now, so let's also wait for him to look at it!
Yes, that clearly states your problem. Let me think about this and also check out your settings once again.
And maybe JHTrucker will see what I can't see right now, so let's also wait for him to look at it!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
regarding my problem i want to add that this occure also in truckers multiplayer where there are no mods.
i think it has something to do with NPI because if i play without it and use for example reshade then i have the bad AA with thin lines like wires...
if i use NPI instead of reshade than the AA is fantastic also in far distance but with all those glimming trees.
i think it has something to do with NPI because if i play without it and use for example reshade then i have the bad AA with thin lines like wires...
if i use NPI instead of reshade than the AA is fantastic also in far distance but with all those glimming trees.