[DX11] Help regarding Nvidia Profile Inspector (NPI)

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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 22nd, 2020, 2:09 pm

@konluk2005

Then I'm glad! Good to hear that! Now ENJOY then! :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Drift_91 » April 23rd, 2020, 8:58 am

So my graphics settings got reset after a game crash caused by Dxtory. After readjusting everything I don't seem to be able to reproduce the shimmering in the recording anymore. I'm still not sure if it's actually fixed though since it may have just been the lighting or camera angle wasn't right while trying to reproduce it. I'm still getting the problem with distant trees at night and I realized that it may be because of my headlight mod. I'll have to do further testing and come back later if I still have problems.

Anyway, here's the requested videos and logs.

Log: https://pastebin.com/fZQYi0Lg
NPI: https://i.imgur.com/KWhjgMh.png

Driving through a town: https://www.youtube.com/watch?v=Mngv3rGeuRE
Distant Trees: https://www.youtube.com/watch?v=ihwbaGXvMG0
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 23rd, 2020, 11:59 am

@Drift_91

Yep, that has happened to me many times, a game crash trashing the config.cfg badly,
so I always have a copy of that file lying around for these cases!

When I said the uppermost part of NPI, I actually meant a full screenhight of it, because
to get the whole of NPI you need 3 full screenhights screenshots to cover it. But from what
I can see in you nightdriving, more or less, it looks good. I would have appreciated full
daylight and sunshine though. :D Trees are NOT good objects to see if AA is properly applied,
look at line based stuff, power lines, light poles, buildin corners e.g.! The config.cfg looks
good too, but I can see that you have the in game V-Sync disabled. Are you using any other
kind of frame syncing, G-Sync, Freesync? If not, I would suggest that you try sett 'uset r_vsync "2"'
in config.cfg. And from the game log I can see that you have 32GB memory and as the following
startup option can be set up to half of the full memory size I would suggest that you raise it
to at least this.

Code: Select all

At least:
-mm_pool_size 8000
Preferred:
-mm_pool_size 12000
Thank you for reporting back, in spite of you already having solved your problem, appreciated.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Ronin » April 23rd, 2020, 10:02 pm

Hello @JHTrucker

I have now tested all versions of the small monitor
I have compared the following versions:
V1 vs V3
V3 vs V6
V6 vs V4
V4 vs V8
V8 vs V2
V2 vs V5
V5 vs V7

As you can see I mainly did the comparison based on the number of pixels per image. The lower the pixels per image the more fps I get. As I explained before I liked V2 the most. But I had the same results with V6, V4 and V8. This makes sense because they have almost the same number of pixels per image. I just don't like the aspect ratio of V4 and V8.
I would still advise to keep the aspect ratio somewhere between 16: 9 and 4: 3 when making new versions ;)

With V1 and V3 I still had no stable fps.
I don't really need V5 and V7.
So what remains for me to use are V2 and V6.

I also want everyone who uses this "Poor mans" AA setup guide to test a lot of different monitor versions with different settings and see what works best. And yes this takes some time.

Thanks again for all the effort.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 23rd, 2020, 10:09 pm

@olaf28

What an ambitious one you are! Nice work there mate! A pity though that there
are no FPS values presented and also the respective resolutions, so that one could
have compared in a better way. I'm pretty aware of that the results would ONLY
apply to your setup, but just to get a feeling for what to expect, would have been
nice!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by konluk2005 » April 23rd, 2020, 11:21 pm

I have problems after that tips my GPU have 88 degrees what I should do?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 23rd, 2020, 11:31 pm

@konluk2005

Which refresh rate have you set your monitor to? Which value do you have the r_vsync variable set to?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Ronin » April 23rd, 2020, 11:36 pm

BenganJ wrote:
April 23rd, 2020, 10:09 pm
@olaf28

What an ambitious one you are! Nice work there mate! A pity though that there
are no FPS values presented and also the respective resolutions, so that one could
have compared in a better way. I'm pretty aware of that the results would ONLY
apply to your setup, but just to get a feeling for what to expect, would have been
nice!
You have a point mate.
Only in this setup I used the uset r_vsync "2" setting. So I usually get 30 fps by default.
So I should try with a new profile without the uset r_vsync "2" setting to make sure how many fps I get maximum I assume?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Ronin » April 23rd, 2020, 11:40 pm

konluk2005 wrote:
April 23rd, 2020, 11:21 pm
I have problems after that tips my GPU have 88 degrees what I should do?

@konluk2005
I don't want to get involved, but I've also had the problem that my fps collapsed when my CPU was at maximum load. Would it help to lower the settings of your NPI settings?
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 23rd, 2020, 11:49 pm

@olaf28

I have an app that can measure several different FPS values, MAX, MIN and AVERAGE.
But it is still hard to measure accurately, unless you setup a test case that is the same
for all the tests, e.g. disable rain, drive exactly the same route with traffic set to ZERO,
as that will also have an impact. Think about these things before you do any tests!
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