[1a] There are several bit patterns you can try: '0x084012C1', '0x004012C1', '0x000012C1', '0x000010C1', '0x000010C5'.
[1b] If you use the '0x084012C1' bit pattern, you also have to set parameter r_texture_detail in your config.cfg file to "-1",
[1c] otherwise you will loose text on signs! According to Max at SCS that setting is unsupported and can cause other problems.
Now off to watch video! Have fun then, mate! :D
Re: Help regarding Nvidia Profile Inspector
Posted: August 13th, 2019, 6:49 pm
by BenganJ
I also recommend that you set these parameters, which will give you
clearer sign texts at a further distance!
Texture filtering - LOD Bias (DX) ...................... '-1.000' //This together with the following parameter will render text on distant signs earlier. [5]
Texture filtering . Negative LOD bias ................ 'Allow' //Makes the above function enabled.
Re: Help regarding Nvidia Profile Inspector
Posted: August 13th, 2019, 6:59 pm
by Nina95
ok i changed the Texture filtering LOD bias and see what`s happening