Hi guys,
I used Arayas' alternate model look cloning technique recently to make actually an advert sign look. I made 3 different ones and each one although works perfectly fine in the editor, it appears as a construction site/crane in the game.
Also, when I copy/paste my new look sign in the editor, it pastes as that same crane too.
What causes this model conflict?
Thanks!
Alternate Model Look Issue
Re: Alternate Model Look Issue
Nevermind, fixed. If anyone else has an issue going forward, here was my issue:
My def file was named:
model_def : model.redsea.19 {
model_desc: "/model.redsea/props/advert/egypt/hurghada_wel1.pmd"
category: "Red Sea Map"
}
I changed model.redsea.19 to model.redsea_19 as the .19 was pulling from an SCS model named "model.19" which was an industrial_crane.pmd.
Of course Arayas mentions this in his video so my own mistake, I watched that video a million times and skipped through to the parts I needed a refresher on and assumed "ok I know how to make a def". My advise to other mappers and my own self too is watch Arayas video in detail and every second as you miss one small thing with mapping/modding, you get a random 100 ft crane instead of an advertisement! :)
My def file was named:
model_def : model.redsea.19 {
model_desc: "/model.redsea/props/advert/egypt/hurghada_wel1.pmd"
category: "Red Sea Map"
}
I changed model.redsea.19 to model.redsea_19 as the .19 was pulling from an SCS model named "model.19" which was an industrial_crane.pmd.
Of course Arayas mentions this in his video so my own mistake, I watched that video a million times and skipped through to the parts I needed a refresher on and assumed "ok I know how to make a def". My advise to other mappers and my own self too is watch Arayas video in detail and every second as you miss one small thing with mapping/modding, you get a random 100 ft crane instead of an advertisement! :)
Re: Alternate Model Look Issue
@b738pilot
Cool, congrats to your troubleshooting! It's damn easy to miss that one even if you know about it!
Cool, congrats to your troubleshooting! It's damn easy to miss that one even if you know about it!
Re: Alternate Model Look Issue
I know, right! Always that sneaky decimal causing troubles!! :)