Using the Map Editor

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TunDrik
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Re: Using the Map Editor

Post by TunDrik » May 17th, 2019, 11:33 pm

The "dynamic kdop item view distance"?
Probably playing XPlane 11

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BenganJ
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Re: Using the Map Editor

Post by BenganJ » May 17th, 2019, 11:45 pm

YES! :D
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TunDrik
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Re: Using the Map Editor

Post by TunDrik » May 18th, 2019, 5:32 am

Well "kdop" refers to the bounding volume of a set of geometrical shapes in a model. So for instance, if you have a complex mountain range, this would all be in a bounding volume and easier to maintain and manage in your map add on. If we're thinking about the meaning of the word dynamic, this could mean that it changes based on the needs of the part of the map, or that there are many more options for view distances in the game. Hopefully this would help prevent that mountain from popping into view while you're driving in Spain, Switzerland, Northern Romania, ETC., ruining the immersion of your journey. If this is what I suspect it is, the draw distance of models will be greatly improved, and options for optimization of distance improved as well. Basically more options for the map creators on draw distance.
Probably playing XPlane 11

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BenganJ
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Re: Using the Map Editor

Post by BenganJ » May 18th, 2019, 12:03 pm

Thanx TunDrik, I knew about the bounding boxes for complex objects
and I REALLY hope that you're right, about that finally we'll be quit
those horrible "GROWING" mountains in the distance! It will probably
be explained a bit better later, than a single entry in a release list.
Once again, thank you mate! :D
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Bozo
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Re: Using the Map Editor

Post by Bozo » May 19th, 2019, 9:15 pm

I recommend - ME live MATAMET friend

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BenganJ
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Re: Using the Map Editor

Post by BenganJ » May 19th, 2019, 10:20 pm

Any special reason why you recommend this video regarding ME?
I don't understand a word in there, that's why I ask!
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ExtremorPL
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Re: Using the Map Editor

Post by ExtremorPL » May 19th, 2019, 10:29 pm

Matamet is creating Polish map in 1:5 scale, it's the reason :) It's going to be my new favourite stand-alone map.
Currently working on Road to Asia Map, somewhere in Turkmenistan. :D Our Discord server: https://discord.gg/48JZu2d
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Msg97
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Re: Using the Map Editor

Post by Msg97 » May 23rd, 2019, 4:48 pm

when i try edit the roundabout board ( edit template ) after i make it as i want , i save the board i can't choose the template ??
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Arayas
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Re: Using the Map Editor

Post by Arayas » May 25th, 2019, 12:16 am

Watch the ep.11 from the first post of this topic. You need the save board, BACK button, load from the right the board you just did, then save template. Be carefull with definitions.
Editor of Romania Extended Map
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umri.x
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Re: Using the Map Editor

Post by umri.x » May 25th, 2019, 8:58 pm

Hi Arayas, first of all really great videos
Helped me alot, and I'm planning to make my first map :mrgreen:

Only thing, The map I'm planning to do is standalone, how is that different about an addon map ?
Thanks in advance :geek:
UMRI20 in SCSFORUM 8-)
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