Using the Map Editor
Re: Using the Map Editor
Nothing different. Before starting open tools/settings in editor and establish the scale. Next recomended is to create your own detailed background for the editor because the stock one is pretty poor in details. Good Luck! :D
Re: Using the Map Editor
Ok, what about the mbd file and the sectors?
same steps as you showed in your tutorial?
same steps as you showed in your tutorial?
Re: Using the Map Editor
Hey Arayas, sorry to bother you.
But I'm having a problem with the background, it's always red - texture not found
I double checked and everything looks fine in the def files, mat,
But I'm having a problem with the background, it's always red - texture not found
I double checked and everything looks fine in the def files, mat,
Re: Using the Map Editor
Add in DEF the file named editor_data.sii and change the line with the name of the map.
Mine looks like this
bcg_map_name[]: "/map/aramap.mbd"
bcg_material[]: "/material/editor/europe.mat"
Mine looks like this
bcg_map_name[]: "/map/aramap.mbd"
bcg_material[]: "/material/editor/europe.mat"
Re: Using the Map Editor
I assume you've got a DDS image as background image.
What saving parameters did you use? DXT5? Minimaps?
What saving parameters did you use? DXT5? Minimaps?
Re: Using the Map Editor
Arayas; I did that and changed the mat file name.
BenganJ; it's a DX5, no minimaps
BenganJ; it's a DX5, no minimaps
Re: Using the Map Editor
Please, post the content of the def/editor_data,sii and the .mat file it
points to?
points to?