Using the Map Editor

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MyGodness
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Re: Using the Map Editor

Post by MyGodness » December 11th, 2021, 10:54 am

Hi everyone,

I have a problem when I try to recompute my map. My editor crashes in the middle of the rebuild.
Looking at the editor.log.txt, I see that the last errors are about a problem with a forklift model. I don't understand because I haven't made any model changes on my mod.

Does anyone have an idea how to solve this problem? Thank you in advance.

editor.log.txt
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Arayas
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Re: Using the Map Editor

Post by Arayas » December 11th, 2021, 1:46 pm

Code: Select all

00:00:03.969 : <ERROR> [unit] File '<../../def.scs | >/def/world/sign.base_vehicle.sii', line 11:
00:00:03.970 : <ERROR> [unit] The unit name 'sign.1846' is already taken by an existing unit (of type 'sign_model').
00:00:03.971 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/sign.base_vehicle.sii)
Do you use Custom Prefabs pack by Veritas? Redownload the package and remove all vehicle (trailers and trucks) the package was not updated for years.
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MyGodness
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Re: Using the Map Editor

Post by MyGodness » December 11th, 2021, 2:33 pm

No, I don't use that one. I only use Custom Company by Kirrou.

Also, I don't have that file into my mod folder : def/world/sign.base_vehicle.sii
But I found a sign.sii file. I deleted it and no crash anymore. The rebuild was also successful.

So thanks for your help!
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zi0mex
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Re: Using the Map Editor

Post by zi0mex » January 2nd, 2022, 5:48 pm

Can someone explain to me how to increase the length of the message (trigger)? I know it sets it up in
trigger action, but when I change the parameter it doesn't work, I tested it in various ways, someone can tell me what they want
what this formula looks like between the quotation marks? (the point is: str_params []: "[param3] Delay 15")
Jeysansilva22
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Re: Using the Map Editor

Post by Jeysansilva22 » January 9th, 2022, 5:12 pm

I have this error in the map editor I think I removed the object or moved the def I tried it anyway but I can't remove the error

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Arayas
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Re: Using the Map Editor

Post by Arayas » January 9th, 2022, 5:51 pm

write in console
g_delete_uid 0x42(whole uid), hit enter.

and the segment is gone
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Re: Using the Map Editor

Post by Jeysansilva22 » January 9th, 2022, 6:07 pm

Thank you so much for helping me
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bartofer
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Re: Using the Map Editor

Post by bartofer » January 12th, 2022, 4:22 pm

Hello
I can't see my background in the editor,
i have my 3 files (.mat, .dds and .tobj checked) in material/editor, and the 15 in material/ui/map
But when I press "A" in the editor, I only get my map, or sectors, or a red screen...
What manipulation should I do?
Thank you in advance
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Arayas
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Re: Using the Map Editor

Post by Arayas » January 12th, 2022, 6:37 pm

check the editor log, it will tell you either the image is in wrong format or the path to it is not corect.
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Re: Using the Map Editor

Post by bartofer » January 18th, 2022, 10:55 am

In my editor log, There's nothing about the background or the "A" key...
MyGodness told me to make the files with SCS Models Editor, I loaded it,
but I can't open anything with it, is there a special manipulation to do with this software?
Thank you...
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