Using the Map Editor
Re: Using the Map Editor
I just read that, maybe it's another way to set the actual distance to visibility for a model (like 400m) but i don't know if it's actually working until i try. Just for fun, i will never use it, the "far" option seams to be enough for me. There is always the risk of seeing a floating mountain for example, just because it has different red.distance than the rest of the landscape.
Re: Using the Map Editor
Okay, we'll see what comes out of that discussion in the end! :D
Re: Using the Map Editor
And of course, again me... This time I have a problem with removing dead end (barriers). Because I do not see a node from barrier at all. It looks like this:
Re: Using the Map Editor
@Dawid2849
If I remember correctly you should have a red triangle in one end
and a green one in the other, but as you say, I can't see it either.
How does it look in the other end? Have you lowered it beneath
the surface? Arayas can probably resolve this easily! :D
If I remember correctly you should have a red triangle in one end
and a green one in the other, but as you say, I can't see it either.
How does it look in the other end? Have you lowered it beneath
the surface? Arayas can probably resolve this easily! :D
Re: Using the Map Editor
I do not know, I did not do these areas... At the other end is the same...
Re: Using the Map Editor
That's not normal. Something it's wrong, except maybe it's locked.
Open Content browser, select buildings, find DEAD END, right click on it, find all references, select the one on your sector, properties, cancel. See if now it's selected. Delete. You may also can try to divide it by middle mouse and see if became visible.
Open Content browser, select buildings, find DEAD END, right click on it, find all references, select the one on your sector, properties, cancel. See if now it's selected. Delete. You may also can try to divide it by middle mouse and see if became visible.
Re: Using the Map Editor
Thank you very much Arayas! After modifying map I see that in log when I try to save map:
Edit: If someone really knows how to fix it, I can send GP 1.3.3 Beta on pv. (I only send trusted people)
Code: Select all
00:00:55.918 : <ERROR> Missing sign template definition sign_templ.640
00:00:55.918 : <ERROR> Missing sign template definition sign_templ.642
00:00:55.918 : <ERROR> Missing sign template definition sign_templ.641
00:00:56.318 : <ERROR> Country propagation conflict for forward direction from node 0x7D0114C2DA00000 11 vs 8
00:00:56.318 : <ERROR> Country propagation conflict for backward direction from node 0x7D0114C2DA00000 11 vs 8
00:00:56.318 : <ERROR> Country propagation conflict for forward direction from node 0x7D01DFB9A000000 8 vs 11
00:00:56.319 : <ERROR> Country propagation conflict for backward direction from node 0x7D01DFB9A000000 8 vs 11
00:00:56.319 : <ERROR> Country propagation conflict for forward direction from node 0x2935DE217037F0 8 vs 5
00:00:56.319 : <ERROR> Country propagation conflict for backward direction from node 0x2935DE217037F0 8 vs 5
00:00:56.319 : <ERROR> Country propagation conflict for forward direction from node 0x8E8FC1068800000 8 vs 3
00:00:56.319 : <ERROR> Country propagation conflict for backward direction from node 0x8E8FC1068800000 8 vs 3
00:00:56.319 : <ERROR> Country propagation conflict for forward direction from node 0x8E9009E35300000 3 vs 8
00:00:56.319 : <ERROR> Country propagation conflict for backward direction from node 0x8E9009E35300000 3 vs 8
00:00:56.319 : <ERROR> Country propagation conflict for forward direction from node 0x8E8FBB835700003 3 vs 8
00:00:56.319 : <ERROR> Country propagation conflict for backward direction from node 0x8E8FBB835700003 3 vs 8
00:00:56.319 : <ERROR> Country propagation conflict for forward direction from node 0x8E9009E35300000 3 vs 8
00:00:56.319 : <ERROR> Country propagation conflict for backward direction from node 0x8E9009E35300000 3 vs 8
00:00:56.319 : <ERROR> Country propagation conflict for forward direction from node 0x8E8FB72CFB00003 8 vs 3
00:00:56.319 : <ERROR> Country propagation conflict for backward direction from node 0x8E8FB72CFB00003 8 vs 3
00:00:56.458 : <WARNING> Cannot distribute climate to sectors. File /map/europe.climate.sii not found.
00:00:56.486 : <ERROR> Compound item contains child item 0x2935e7d2908faf which also exists as independent one
00:00:56.486 : <ERROR> Compound item contains child item 0x2935e7eb608c53 which also exists as independent one
Re: Using the Map Editor
I'm not home for this week but it's simple: Check your border entrance/exit in all border points. If ONE entrance (or exit) it's not right it creates conflict with ALL border points, even those are corect ones.
You either have a missing border point (allowing other country definition to "invade" Poland, therefore the conflict with all other border points) or you have a wrong one. Check your roads there are leaving/entering Poland.
If you have border points in Road connections, you must check them too.
Climate errors = ignore.
Check sign template definitions, a missing one it's bad.
You either have a missing border point (allowing other country definition to "invade" Poland, therefore the conflict with all other border points) or you have a wrong one. Check your roads there are leaving/entering Poland.
If you have border points in Road connections, you must check them too.
Climate errors = ignore.
Check sign template definitions, a missing one it's bad.
Re: Using the Map Editor
And again thank you very much Arayas for help! I had to bring back the old versions of the sectors with national borders before I modified them. I do not have a dim idea what I would do without you! :D :D
Re: Using the Map Editor
Arayas, what's your opinion on how the Sign Editor is working in 1.34.x?
I ask because I get a sign problem when my map addon is used together
with TSM and want to know if there's a chance for me to fix that now.
I ask because I get a sign problem when my map addon is used together
with TSM and want to know if there's a chance for me to fix that now.