Using the Map Editor

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Arayas
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Re: Using the Map Editor

Post by Arayas » May 25th, 2019, 11:42 pm

Nothing different. Before starting open tools/settings in editor and establish the scale. Next recomended is to create your own detailed background for the editor because the stock one is pretty poor in details. Good Luck! :D
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Re: Using the Map Editor

Post by umri.x » May 25th, 2019, 11:51 pm

Ok, what about the mbd file and the sectors?
same steps as you showed in your tutorial?
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Re: Using the Map Editor

Post by Arayas » May 26th, 2019, 12:02 am

Exactly the same.
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Re: Using the Map Editor

Post by umri.x » May 26th, 2019, 12:15 am

Great, Thanks!
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Re: Using the Map Editor

Post by umri.x » May 26th, 2019, 2:59 am

Hey Arayas, sorry to bother you.
But I'm having a problem with the background, it's always red - texture not found
I double checked and everything looks fine in the def files, mat,
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Re: Using the Map Editor

Post by Arayas » May 26th, 2019, 3:03 am

Add in DEF the file named editor_data.sii and change the line with the name of the map.
Mine looks like this

bcg_map_name[]: "/map/aramap.mbd"
bcg_material[]: "/material/editor/europe.mat"
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Re: Using the Map Editor

Post by BenganJ » May 26th, 2019, 3:05 am

I assume you've got a DDS image as background image.
What saving parameters did you use? DXT5? Minimaps?
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Re: Using the Map Editor

Post by umri.x » May 26th, 2019, 3:15 am

Arayas; I did that and changed the mat file name.
BenganJ; it's a DX5, no minimaps
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Re: Using the Map Editor

Post by BenganJ » May 26th, 2019, 3:21 am

Please, post the content of the def/editor_data,sii and the .mat file it
points to?
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Re: Using the Map Editor

Post by umri.x » May 26th, 2019, 3:31 am

Editor:


Mat:
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