Using the Map Editor
Re: Using the Map Editor
And you will never find it. I know from ATS shops, i've tried the same thing but sadly they use "decal_text" the same way they use license plates fonts. There is an universal DDS with fonts in material/special and the model is forming the words from it.
Simple way is to cover that with a wall adbord, atleast those can be editable. See those for example:
https://forum.scssoft.com/viewtopic.php?f=176&t=32938
I've changed the names and DDS's and it looks like this now
Simple way is to cover that with a wall adbord, atleast those can be editable. See those for example:
https://forum.scssoft.com/viewtopic.php?f=176&t=32938
I've changed the names and DDS's and it looks like this now
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- Modder
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- Joined: April 11th, 2019, 7:16 pm
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- Modder
- Posts: 218
- Joined: April 11th, 2019, 7:16 pm
Re: Using the Map Editor
Is it possible to disable a company from job market and map view? I just want to keep one prefab for scenery.
Retired modder.
Re: Using the Map Editor
yes
check "no activation" and disable "show in UI map"
check "no activation" and disable "show in UI map"
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- Location: Shenzhen, China
Re: Using the Map Editor
Hi Arayas,ive so many questions to ask here.
1.As your video doesnt mention these,so how to place the background map in ets2 editor and highlight some roads with a specific color that i want to build up?Using which application for rear part as recommended?
2.More usually,when i build the highway,is it recommended that i use 2/3 lanes with 'to' and 'back' or just separately build it?
3.Another thing is the flag,since there is no suitable flag for me,so how can i add other country flags when mapping needed?
1.As your video doesnt mention these,so how to place the background map in ets2 editor and highlight some roads with a specific color that i want to build up?Using which application for rear part as recommended?
2.More usually,when i build the highway,is it recommended that i use 2/3 lanes with 'to' and 'back' or just separately build it?
3.Another thing is the flag,since there is no suitable flag for me,so how can i add other country flags when mapping needed?
Re: Using the Map Editor
@wongchiucheong
Hi! Just out of curiosity, what kind of map are you building?
Country or fictive, scale, standalone or addon?
Hi! Just out of curiosity, what kind of map are you building?
Country or fictive, scale, standalone or addon?
Re: Using the Map Editor
1. Bengan is the background master so give him what he ask, making a proper background for editor...pain in the...
2. I dont understand the question
3. clone a mover flag and change the texture. DONT edit SCS flags.
2. I dont understand the question
3. clone a mover flag and change the texture. DONT edit SCS flags.
- ArTrailFanRaf214
- Posts: 132
- Joined: August 15th, 2019, 3:21 pm
Re: Using the Map Editor
@Arayas don't you think you should name this section and topic Map Editor because ATS and ETS2 map editor both are same differences are only of locations,sectors.There is no such feature which is missing in any of these 2's map editor.
An FMOD sound converter and simple truck porter.
Re: Using the Map Editor
@ArTrailFanRaf214
Apart from the resources which is pretty different! But the functionality is the same!
Apart from the resources which is pretty different! But the functionality is the same!
- ArTrailFanRaf214
- Posts: 132
- Joined: August 15th, 2019, 3:21 pm
Re: Using the Map Editor
Of course,any Q/A's relating ETS2 map editor also apply to ATS map editor,so arayas what you think?
An FMOD sound converter and simple truck porter.