Graphic mod suggestion.

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Muradu
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Graphic mod suggestion.

Post by Muradu » December 25th, 2018, 9:38 pm

Hi everyone. What are your suggestions about graphic mods?
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Re: Graphic mod suggestion.

Post by Dawid2849 » December 25th, 2018, 10:00 pm

RGM, link: https://steamcommunity.com/sharedfiles/ ... =699670870
Addons, link: https://steamcommunity.com/workshop/fil ... =661107485

Project Next-Gen Graphic mod: https://forum.scssoft.com/viewtopic.php?f=34&t=247693

Load older:
Project Next-Gen Graphic base
Project Next-Gen Graphic vege...
RGM addons
RGM
Last edited by Dawid2849 on December 25th, 2018, 10:14 pm, edited 2 times in total.
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Arayas
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Re: Graphic mod suggestion.

Post by Arayas » December 25th, 2018, 10:01 pm

You can find something in Grimes site. https://grimesmods.wordpress.com/
I hope other people have more sugestions, i dont realy like this kind of mods, seams very cartoonish and fake. But it's my opinion :D
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Muradu
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Re: Graphic mod suggestion.

Post by Muradu » December 25th, 2018, 10:12 pm

Arayas wrote:
December 25th, 2018, 10:01 pm
You can find something in Grimes site. https://grimesmods.wordpress.com/
I hope other people have more sugestions, i dont realy like this kind of mods, seams very cartoonish and fake. But it's my opinion :D
Yes you are right arayas😊 but the graphics of scs is cartoonish too. Regardless of making new modes, they must make their game compatible with directx 11 as soon as possible
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Re: Graphic mod suggestion.

Post by Arayas » December 25th, 2018, 10:44 pm

Yes, a game with DX9 and still poor FPS doesnt look good. Maybe i am too familiar with SCS vegetation. And for that matter, the game with last two updates has some reworked vegetation models, from older ones, and new ones pretty well doned.
I mean, i love hi-res vegetation but from a full tree to have 3 branches and two leafs....nah. I'll pass, but many people like them so... :D
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Re: Graphic mod suggestion.

Post by Qrusher14242 » December 27th, 2018, 3:49 am

Muradu wrote:
December 25th, 2018, 10:12 pm

Yes you are right arayas😊 but the graphics of scs is cartoonish too. Regardless of making new modes, they must make their game compatible with directx 11 as soon as possible
From their stream a few days ago, they said DX11 support should be ready next year sometime.
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Re: Graphic mod suggestion.

Post by id777 » December 27th, 2018, 11:20 am

i don't understand that kind of discussion, what means changing DX9 to DX11? And why not DX12? What is the difference?
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Re: Graphic mod suggestion.

Post by BenganJ » March 18th, 2019, 7:08 pm

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Re: Graphic mod suggestion.

Post by BenganJ » November 28th, 2019, 12:26 am

Folks! Project NG [NEXT GEN] v 2.0 is out!

https://forum.scssoft.com/viewtopic.php ... 06#p824406

There are now also ProjectNG for ATS here:

https://forum.scssoft.com/viewtopic.php ... 7#p1258947
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Re: Graphic mod suggestion.

Post by Tapir » November 28th, 2019, 2:56 am

Folks! NaturaLux - ETS 2 Edition (Enhanced Graphics and Weather)for ETS 1.36 is out!!

https://forum.scssoft.com/viewtopic.php?f=34&t=193726
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