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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 12:03 am
by Kimmer
@Arayas, does this mean that versions 2.0 and 2.1 can work with DX11 1.35? If so, that would be great news.

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 12:20 am
by Arayas
2.1 and 2.2 will be released for 1.34 and 1.35 DX11.
2.0 had its time, now slowly gets obsolete.

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 1:13 am
by Kimmer
Thanks Arayas :)

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 2:53 am
by Tapir
i`m very glad for your solution to get the *.dds so fast converted. :D :D :D :D :D :D :D :D :D

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 8:37 am
by Arayas
It was a lucky one. The alternative was not to release the map. So, i'm also very glad. :D

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 9:24 am
by CAPLV
Cant wait new version for 1.35 DX11 :)

Arayas.. you`re monster... again!

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 10:37 am
by erkinalp
Can you also test for OpenGL? We only have OpenGL on Mac and Linux.

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 10:46 am
by Arayas
Never opened the game in OpenGL. What problems should i look for?

Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 12:50 pm
by Dawid2849
Example problems with OpenGL and Southern Region (not my photos):
Image
Image
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Posted: June 15th, 2019, 1:13 pm
by Arayas
Ok. Texture problems. Probably the lack of mipmaps in 1.35 should not produce this.