ROEXTENDED 2.2 Premium [1.34.xx-1.35.xxDX11] - 17.06.2019

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BenganJ
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by BenganJ » June 14th, 2019, 1:59 pm

Damn, that doesn't sound good! But we will wait, so take the time you need
to get it in shape. You can always skip sun-bathing and look gloomy as hell after
the summer, but have a nice map to look at, or you can take the map with you
when sun-bathing, then the map will look pale at the end. Seriously Arayas,
we will be here waiting patiently not asking even a single time when the map
is ready! Maybe I should take a more thorough look at my little map thing, so
far I thought it almost worked in 1.35 too. Keep at it Arayas! :D
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by Arayas » June 14th, 2019, 5:09 pm

It's not about "when" Bengan, is about "if".
Sience last night i'm looking at my map crashing in some areas with <ERROR> [dx11] Failed to create texture (0x80070057).
Problem is the error doesnt point to the broken material. Other people have the same problem. https://forum.scssoft.com/viewtopic.php ... &p=1157564
Piva makes the exact same point: the error is generic and is followed by the game crash.
It's a "broken" texture, but wich DDS file to verify? I have hundreds. EDIT: 3490 pieces. :roll:
The DX11 is stupid, it doesnt know to "read" a texture who was fine in DX9. And is not even reacting like a missing texture error and move on. No. It's simply crashing the game.
I didnt work like a maniac the last 3 months to release a broken map crashing from a dds file. And i dont know where they are. The crashes are in random places, so it's more than one problem.
I thought this will be a Rebuild Map case with -convert comand added to the shortcut. That was simple. This? IDK. I'm more and more convinced to put this project on hold.
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by BenganJ » June 14th, 2019, 5:20 pm

Sure Arayas, I see your point very well, but the fact is that DX11 is EXPERIMENTAL,
so as I see it, you could VERY well state at release of v2.2 for v1.35 that your map
MUST be played with DX9! PERIOD! There's NOTHING, as I see it, that say you HAVE
to support DX11 at this state of affairs! Think about it, please! Don't quit just for an
EXPERIMENTAL feature! I will stay on DX9 for as log as it takes SCS to implement an
acceptable AA solution in the game and I REALLY WANT to be able to play on your
excellent map! PERIOD again! :D
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by PerrydPelle » June 14th, 2019, 6:08 pm

1.35 is like a delicious cake with some nice toppings (Voice Navigation, Sardinia), but if you take a bite, then you know that the filling is metal and that you have no teeth afterwards.
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by BenganJ » June 14th, 2019, 6:12 pm

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Not that badly put actually! :lol: :lol: :lol: :lol:
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by Arayas » June 14th, 2019, 6:25 pm

I have batch converted all 3.490 files by XnConvert saving my DDS with standard DDS, with no mipmaps. The map it doesnt crash in the points i am certain i had previous crashes. Even my editor background is working and loading screens also (not functional until that).
Visually all is looking like before, even a little better (the signs for example are more opaque, not having that tint of glow like before).

One solved, more to come. (templates arrrrrhhhhhhhhhhhhhhh!)
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by BenganJ » June 14th, 2019, 6:29 pm

Wow, as usual fast as a snail on ice! :lol: :lol: :lol:
Here we can't even blink before you fix it! CONGRATS!
I gotta see what that XnConvert is! seems to be a nice
tool! :D

EDIT: I've used that one before, ages ago. There's a follow-up-er
called XnView MP, do you use that one Arayas? Besides XnConvert!
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id777
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by id777 » June 14th, 2019, 7:52 pm

Okay, I understand this, no problem
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by Arayas » June 14th, 2019, 9:00 pm

BenganJ wrote:
June 14th, 2019, 6:29 pm
Wow, as usual fast as a snail on ice! :lol: :lol: :lol:
Here we can't even blink before you fix it! CONGRATS!
I gotta see what that XnConvert is! seems to be a nice
tool! :D

EDIT: I've used that one before, ages ago. There's a follow-up-er
called XnView MP, do you use that one Arayas? Besides XnConvert!
See episode 12 on editor topic :D
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Re: ROEXTENDED 2.1 Premium [1.34.xx] - 08.03.2019

Post by BenganJ » June 14th, 2019, 9:16 pm

DAMN, this time YouTube notification worked flawlessly, so I watched the video
before even knowing you also posted here. Once again mate, THANK YOU! Much
appreciated! :D
P.S. I think it's Wombat that YouTube doesn't like and it's because of that I don't
get notifications from him! :D Just kidding folks! :lol:
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