Search found 1329 matches
- March 28th, 2024, 8:18 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: TrackIR Driving Enhancements - ATS/ETS2 1.41 to 1.49 - Updated 16/02/2024
- Replies: 62
- Views: 32247
Re: TrackIR Driving Enhancements - ATS/ETS2 1.41 to 1.49 - Updated 16/02/2024
The above "proof of concept" video uses 23 animated steps and 27 new line edits (plus amendments to existing TDE edits) this 23 step restriction was due to the number of available line edits I could use in the controls.sii file. After a re-think and a brain wave, we now have 80 animated steps requir...
- March 22nd, 2024, 7:25 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 22/03/2024
- Replies: 115
- Views: 72361
Re: Controls.sii file changes to enhance the trucking experience. First post Updated 14/02/2024
@Italiantrucker97 - Glad to hear it, enjoy.
It seems that this is something that others may also want, so I'll add my post to the main list.
Thanks.
It seems that this is something that others may also want, so I'll add my post to the main list.
Thanks.
- March 22nd, 2024, 5:43 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 22/03/2024
- Replies: 115
- Views: 72361
Re: Controls.sii file changes to enhance the trucking experience.
Control the retarder with a non-centering analogue lever - 1.41+ As requested by forum member Italiantrucker97 - https://roextended.ro/forum/viewtopic.php?p=63774#p63774 Note: The analogue lever you use for this should stay in position when you let go of it, that way it can be used as a selector sw...
- March 21st, 2024, 7:48 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 22/03/2024
- Replies: 115
- Views: 72361
Re: Controls.sii file changes to enhance the trucking experience. First post Updated 14/02/2024
@Italiantrucker97 - Here I've added a small deadzone for off and made all values positive, just in case. "mix retarder0 `! abs(sign(deadzone(joy.z, 0.009))) | semantical.retarder0?0`" "mix retarder1 `abs(sign(deadzone(joy.z, 0.01))) * ! abs(sign(deadzone(joy.z, 0.2))) | semantical.retarder1?0`" "mix...
- March 21st, 2024, 5:46 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 22/03/2024
- Replies: 115
- Views: 72361
Re: Controls.sii file changes to enhance the trucking experience. First post Updated 14/02/2024
@Italiantrucker97 - How does the z axis work? Twist it left/right and it springs back to the centre? Or twist left/right and it stays where you left it? What does your controls.sii file look like when you start the game with it connected? Here in my example, joy is an xbox360 controller and the othe...
- March 20th, 2024, 8:21 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6405
- Views: 4627365
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Pit-O-Matic - I've used 2xMSAA 2xSGSS for the past 4 years (since we got this working) and combined with r_sun_shadow_texture_size "8192" really helps with the tree flickering or "6144" if fps drop too low around large groups. Default is 4096. I have long since stopped updating my old driving pc, s...
- March 20th, 2024, 4:14 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6405
- Views: 4627365
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Pit-O-Matic - You can try the TAA method, lots of people raving about that on the SCS forum, until it got kicked off for turning into a paid mod. With every game update the game becomes more demanding to run, SCS increase the games requirement statement, but never bother to make the game actually u...
- March 13th, 2024, 4:02 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: TrackIR Driving Enhancements - ATS/ETS2 1.41 to 1.49 - Updated 16/02/2024
- Replies: 62
- Views: 32247
Re: TrackIR Driving Enhancements - ATS/ETS2 1.41 to 1.49 - Updated 16/02/2024
Here's a "proof of concept" test video for what will probably be the last developement update for TDE... My goal to keep everything in first person whilst moving as seamlessly as possible from driver seat to passenger seat/sleeper area and getting in & out of the truck, looks to be complete. There's...
- March 13th, 2024, 2:12 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering
- Replies: 32
- Views: 11076
Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering
@humpwheat - Perhaps your first post should have just been a link to the SCS forum post where the creator is providing help and updates to the feedback given. @Tapir - From reading the above, it seems you need to ensure your game beta tab is set to "NONE" to be supported. Anyway, I thought I'd try ...
- March 12th, 2024, 5:13 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6405
- Views: 4627365
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@jakeazazel In regard to 8xAA, I really don't think anything above 4x does anything other than 4x. This was tested back in 2020 when this AA became functional, perhaps something has changed in newer drivers that I can't test now as Nvidia has long since stopped supporting my GTX760! The test is simp...