Search found 717 matches
- April 27th, 2024, 4:08 am
- Forum: Maps
- Topic: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
- Replies: 401
- Views: 333904
- April 14th, 2024, 3:29 am
- Forum: Maps
- Topic: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
- Replies: 401
- Views: 333904
- April 13th, 2024, 5:25 pm
- Forum: Maps
- Topic: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
- Replies: 401
- Views: 333904
- April 10th, 2024, 11:55 pm
- Forum: Maps
- Topic: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
- Replies: 401
- Views: 333904
Re: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.0 [Bad News: It's released!]
Thanks for the info - Actually im aware of "errors" like this and they will be corrected from time to time!
- April 10th, 2024, 8:51 pm
- Forum: Maps
- Topic: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
- Replies: 401
- Views: 333904
Re: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.0 [W.I.P.]
First post updated!
- April 9th, 2024, 8:25 pm
- Forum: Maps
- Topic: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
- Replies: 401
- Views: 333904
Re: [I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.0 [W.I.P.]
I'm back, Fellas. After "BlazingCreeperx" appearently decided to drop the continuation of Road to Aral without even notifying me, I decided to take my matters in my own hands and start reworking Road to Aral. I know at some point, ProMods will reach "my" areas and this chapter will be closed but blo...
- April 9th, 2024, 7:47 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 758893
Re: Using the Map Editor
Seems like SCS removed a LOT of things, at least 600 Prefabs are gone, the ones from FLD I managed to bring back, which will reduce my work time
- April 9th, 2024, 2:33 am
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 758893
Re: Using the Map Editor
After a long hiatus I've decided to come back to mapping as a "part time" job. While Project Caucasus is maintained by our Fixer-God Jerry and the map feels good with him, I wanted to keep "Road to Aral" fresh with minor adjustments to the updates because the dickwart I trusted the map with lost int...
- April 6th, 2024, 5:06 am
- Forum: Maps
- Topic: [REL] Road to Asia v1.7.1 for ETS2 1.48 by TerraMaps
- Replies: 474
- Views: 217342
Re: [REL] Road to Asia v1.7.1 for ETS2 1.48 by TerraMaps
I got empty street signs in the actual version. Any way to fix it or is there a fix at all? Pastebin says gamelog is too big, so here's the most new part of it, giving a hint: 08:54:10.660 : <ERROR> Missing sign template definition sign_templ.rtasiatm_9 08:54:10.660 : <ERROR> Missing sign template d...
- April 6th, 2024, 1:04 am
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 758893
Re: Using the Map Editor
SCS Logic somtimes. "Oh, you find these assetes useful? Okay - Fuck them and fuck you, too!"