Search found 7 matches
- April 21st, 2024, 9:09 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 759080
Re: Using the Map Editor
Yes, i know i have to delete the "#" in traffic_data. but now it is super strange, because i really wanted to know what is going on i saved all my traffic-files somewhere else and switched back to the basefiles-traffic-files. i went into the editor and changed the traffic area i had in a rural area ...
- April 21st, 2024, 6:16 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 759080
Re: Using the Map Editor
Yes, at the beginning i was just editing traffic_rules_spawn. similar to what you have posted. maybe i understood it wrong. I wanted more options than just the existing one. so i created for s_car_extremehigh, s_car_veryhigh, s_car_verylow, s_car_extremelow and so on. and the same for trucks, light ...
- April 21st, 2024, 3:49 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 759080
Re: Using the Map Editor
thanks. but how do you use it when you want a specific traffic density for a specific area? because in your example "traffic_rule.s_car_u" i only can add this to types of roads in traffic_lane but not as a traffic area?
- April 21st, 2024, 12:35 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 759080
Re: Using the Map Editor
So for my map i started editing the traffic_rules, traffic_rules_spawn and traffic_lane in def/world. Because with default settings my big cities were too dead and with existing traffic mods my cities were just fine but my little roads in the countryside were too busy. my problem: i have the feeling...
- February 7th, 2024, 9:36 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 759080
Re: Using the Map Editor
It was obviously not smart from me, but i used some "xmas"-objects in the editor. and now i got erros, because SCS seemed to removed them. it is not that much, 3 streets are missing and a few nice jeeps on parking lots. but the thing is, there are now little skull objects and i cannot delete them. a...
- January 16th, 2024, 8:08 am
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 759080
Re: Using the Map Editor
Thanks! So would you rather just make a street with for example 400 metres terrain instead of 1400 and than the rest of the see-able terrain further away just a terrain piece with no vegetation?
- January 15th, 2024, 11:54 am
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 759080
Re: Using the Map Editor
Hey, i hope it is correct to post this question here, i am new to the forum. I started creating my own map in the last weeks and also thanks to you and your videos, Arayas, i got pretty far so far. Got my own 1:3-map and everything works out fine. But now suddenly while editing in editor suddenly al...