Search found 8520 matches

by BenganJ
April 11th, 2021, 11:56 pm
Forum: Roextended Map
Topic: Roextended Bugs - report here
Replies: 574
Views: 118520

Re: Roextended Bugs - report here

@vikSCM3

Please, read my lips, we want your FULL game log!
by BenganJ
April 11th, 2021, 11:37 pm
Forum: Roextended Map
Topic: Roextended Bugs - report here
Replies: 574
Views: 118520

Re: Roextended Bugs - report here

@vikSCM3

Post FULL game log!
by BenganJ
April 11th, 2021, 11:16 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4834
Views: 909479

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@JHTrucker

Thanks again mate, going to test it a bit later!
by BenganJ
April 11th, 2021, 11:09 pm
Forum: Roextended Map
Topic: ROEXTENDED 2.9[1.39]
Replies: 6014
Views: 1356934

Re: ROEXTENDED 2.9[1.39]

@hecatonchires

No, you should set r_vsync to "3", NOT 48!
by BenganJ
April 11th, 2021, 9:43 pm
Forum: Download Area
Topic: Roextended 2.9.5 [1.40] download
Replies: 29
Views: 11816

Re: Roextended 2.9.5 [1.40] download

@Alpenwolf

Why the heck are you that careless and publish your e-mail in public?
You could have sent that as a PM to Arayas instead! No one here on the
forum can do anything about that.
by BenganJ
April 11th, 2021, 8:01 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4834
Views: 909479

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@tantalus Normally you can control at what distance the texture LOD changes will take place by changing the Negative LOD Bias value. Most impact you see on distant signs, earlier readable. With the new Lighting System there seems to be a blurring of distant areas, which is ruining the LOD bias setti...
by BenganJ
April 11th, 2021, 7:54 pm
Forum: Mod Manager Order
Topic: The Robloxians' ETS2 1.40 Promods Map Combo v2
Replies: 9
Views: 647

Re: The Robloxians' ETS2 1.40 Promods Map Combo v1

@anticcp

That's NOT a game log!!! You have cut it in both ends, so please if you want some help here,
post the FULL game log!
by BenganJ
April 11th, 2021, 7:42 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4834
Views: 909479

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@mgysgtdev

That's exactly what I've been talking about here for quite some time,
but I'm calling it blur instead, ruining the negative LOD bias for me!
by BenganJ
April 11th, 2021, 7:11 pm
Forum: Maps
Topic: EAA MAP V6.1 for ETS2v1.40 (BRAZIL MAP) by: EAA Team
Replies: 141
Views: 29360

Re: EAA MAP V6.1 for ETS2v1.40 (BRAZIL MAP) by: EAA Team

@Vinnie Terranova

Nice, this time then without the usual Promods city conflict fix, I assume!?

EDIT: After checking I saw that it's NOT a Promods based combo!
by BenganJ
April 11th, 2021, 6:59 pm
Forum: Roextended Map
Topic: ROEXTENDED 2.9[1.39]
Replies: 6014
Views: 1356934

Re: ROEXTENDED 2.9[1.39]

@Ionica Tomescu

Good to hear that!